Merge branch 'master' into release

more-targets^2^2
Titan Yuan 2024-09-28 16:52:27 -07:00
commit 95d47d6e64
4 changed files with 122 additions and 18 deletions

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@ -1,12 +1,14 @@
name: Build project
name: Build
on:
push:
branches:
- release
pull_request:
branches:
- release
push:
branches:
- release
tags:
- 'v[0-9]+.[0-9]+.[0-9]+'
pull_request:
branches:
- release
jobs:
buildForAllSupportedPlatforms:
@ -36,13 +38,20 @@ jobs:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: micromissiles-${{ github.run_number }}-${{ matrix.targetPlatform }}
buildName: micromissiles-${{ github.ref_name }}-${{ matrix.targetPlatform }}
versioning: Semantic
targetPlatform: ${{ matrix.targetPlatform }}
- name: Make build output readable and executable
run: |
sudo chmod -R 777 build/${{ matrix.targetPlatform }}
- uses: actions/upload-artifact@v4
- if: matrix.targetPlatform == 'StandaloneWindows64'
run: cd build/${{ matrix.targetPlatform }} && sudo zip -r ../build-${{ matrix.targetPlatform }}.zip * && cd -
- if: matrix.targetPlatform == 'StandaloneWindows64'
uses: actions/upload-artifact@v4
with:
name: Build-${{ matrix.targetPlatform }}
path: build/${{ matrix.targetPlatform }}
path: build/build-${{ matrix.targetPlatform }}.zip
- if: matrix.targetPlatform == 'StandaloneOSX'
run: sudo tar -czvf build/build-${{ matrix.targetPlatform }}.tar.gz -C build/${{ matrix.targetPlatform }} .
- if: matrix.targetPlatform == 'StandaloneOSX'
uses: actions/upload-artifact@v4
with:
name: Build-${{ matrix.targetPlatform }}
path: build/build-${{ matrix.targetPlatform }}.tar.gz

55
.github/workflows/release.yaml vendored Normal file
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@ -0,0 +1,55 @@
name: Release
on:
workflow_run:
workflows: [Build]
types: [completed]
branches-ignore:
- release
jobs:
release:
name: Create release
runs-on: ubuntu-latest
if: ${{ github.event.workflow_run.conclusion == 'success' }}
steps:
- uses: actions/checkout@v4
with:
ref: ${{ github.event.workflow_run.head_branch }}
fetch-depth: 0
lfs: false
- name: Create release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.event.workflow_run.head_branch }}
release_name: ${{ github.event.workflow_run.head_branch }}
body_path: RELEASE.md
draft: false
prerelease: false
- uses: actions/download-artifact@v4
with:
path: build
merge-multiple: true
github-token: ${{ secrets.GITHUB_TOKEN }}
run-id: ${{ github.event.workflow_run.id }}
- name: Upload Windows release assets
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_name: micromissiles-${{ github.event.workflow_run.head_branch }}-windows_x86_64.zip
asset_path: build/build-StandaloneWindows64.zip
asset_content_type: application/zip
- name: Upload Darwin release assets
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_name: micromissiles-${{ github.event.workflow_run.head_branch }}-darwin.tar.gz
asset_path: build/build-StandaloneOSX.tar.gz
asset_content_type: application/gzip

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@ -2,7 +2,29 @@
![Sim Salvo Animation](docs/images/sim_salvo_animation.gif)
# Getting started **developing** micromissiles-unity
# Quick Start
We generate pre-built standalone binaries for Windows and Mac users from the `release` branch. These binaries are intended for non-development users who just want to run the application and modify a few configurations along the way.
You can find the latest release [here](https://github.com/PisterLab/micromissiles-unity/releases/latest).
## Windows
1. Download the zip file for Windows: `micromissiles-<version>-windows_x86_64.zip`.
2. Unzip the zip file. The zip file should contain a single directory called `micromissiles-<version>-windows_x86_64`.
3. In the `micromissiles-<version>-windows_x86_64` directory, run `micromissiles-<version>-StandaloneWindows64.exe`.
## Mac
1. Download the tarball file for Darwin: `micromissiles-<version>-darwin.tar.gz`.
2. Untar the tarball. The tarball should contain a single directory called `micromissiles-<version>-darwin`.
3. In the `micromissiles-<version>-darwin` directory, run the app file.
4. If you get a warning that Apple cannot check the application for malicious software:
* Open `System Preferences`.
* Navigate to `Privacy & Security`.
* Click on `Open Anyway` to bypass Apple's developer check.
# Development
This guide will help you set up and run the project in development mode. You'll learn how to install Unity Hub, open the project, and navigate the main scene.
@ -19,7 +41,7 @@ This guide will help you set up and run the project in development mode. You'll
## Prerequisites
- A computer with internet access ;)
- A computer with internet access.
- Administrative privileges to install software.
- [Git](https://git-scm.com/downloads) installed on your system (optional, for cloning the repository).
@ -54,7 +76,7 @@ Alternatively, you can download the repository as a ZIP file and extract it to a
- Navigate to the **"Projects"** tab.
- Click on the **"ADD"** button.
- Browse to the folder where you cloned or extracted the project.
- Select the folder containing the `Assets` folder and click **"Select Folder"**.
- Select the folder containing the `Assets` folder and click on **"Select Folder"**.
3. **Install the Required Unity Version**:
- Unity Hub will detect if the project requires a Unity version that is not currently installed.
@ -65,7 +87,6 @@ Alternatively, you can download the repository as a ZIP file and extract it to a
4. **Open the Project**:
- Once the required Unity version is installed, click on the project name in Unity Hub to open it.
### 4. Open the Main Scene
After the project opens in Unity:
@ -90,4 +111,4 @@ After the project opens in Unity:
## Additional Resources
- [Keybinds and Controls](docs/Keybinds_and_Controls.md)
- [Simulation Configuration Guide](docs/Simulation_Config_Guide.md)
- [Simulation Configuration Guide](docs/Simulation_Config_Guide.md)

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RELEASE.md Normal file
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# micromissiles-unity
## Instructions
Download and extract the archive corresponding to your platform (Windows or Mac) from the binaries listed below.
## Windows
1. Download the zip file for Windows.
2. Unzip the zip file and run the `.exe` file.
## Mac
1. Download the tarball for Darwin.
2. Untar the tarball and run the app file.
3. If you get a warning that Apple cannot check the application for malicious software:
* Open `System Preferences`.
* Navigate to `Privacy & Security`.
* Click on `Open Anyway` to bypass Apple's developer check.