Format all c and h files
parent
d9a9bf2a4b
commit
66002145bd
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@ -31,10 +31,11 @@
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#define fscanf_s fscanf
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#define fscanf_s fscanf
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/// @brief Function for reading input file with body's coordinates.
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/// @brief Function for reading input file with body's coordinates.
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int readinput(const char *inputfile, double ***pts, int *out) {
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int
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readinput(const char* inputfile, double*** pts, int* out) {
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int npoints = 0;
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int npoints = 0;
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int idx = 0;
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int idx = 0;
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FILE *fp;
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FILE* fp;
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/* Open file. */
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/* Open file. */
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#ifdef WIN32
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#ifdef WIN32
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@ -50,20 +51,22 @@ int readinput(const char *inputfile, double ***pts, int *out) {
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}
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}
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/* Read number of input vertices. */
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/* Read number of input vertices. */
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if (fscanf_s(fp, "%d", &npoints) != 1)
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if (fscanf_s(fp, "%d", &npoints) != 1) {
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return 1;
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return 1;
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}
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/* Allocate memory. */
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/* Allocate memory. */
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double **arr = (double **)malloc(npoints * sizeof(double *));
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double** arr = (double**)malloc(npoints * sizeof(double*));
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for (int i = 0; i < npoints; i++)
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for (int i = 0; i < npoints; i++) {
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arr[i] = (double *)malloc(3 * sizeof(double));
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arr[i] = (double*)malloc(3 * sizeof(double));
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}
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/* Read and store vertices' coordinates. */
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/* Read and store vertices' coordinates. */
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for (idx = 0; idx < npoints; idx++) {
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for (idx = 0; idx < npoints; idx++) {
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if (fscanf_s(fp, "%lf %lf %lf\n", &arr[idx][0], &arr[idx][1], &arr[idx][2]) !=
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if (fscanf_s(fp, "%lf %lf %lf\n", &arr[idx][0], &arr[idx][1], &arr[idx][2]) != 3) {
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3)
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return 1;
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return 1;
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}
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}
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}
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fclose(fp);
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fclose(fp);
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@ -77,7 +80,8 @@ int readinput(const char *inputfile, double ***pts, int *out) {
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* @brief Main program of example1_c (described in Section 3.1 of the paper).
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* @brief Main program of example1_c (described in Section 3.1 of the paper).
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*
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*
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*/
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*/
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int main() {
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int
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main() {
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/* Squared distance computed by openGJK. */
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/* Squared distance computed by openGJK. */
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double dd;
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double dd;
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/* Structure of simplex used by openGJK. */
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/* Structure of simplex used by openGJK. */
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@ -96,14 +100,16 @@ int main() {
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* two bodies that will be passed to the GJK procedure. */
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* two bodies that will be passed to the GJK procedure. */
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/* Import coordinates of object 1. */
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/* Import coordinates of object 1. */
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if (readinput(inputfileA, &vrtx1, &nvrtx1))
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if (readinput(inputfileA, &vrtx1, &nvrtx1)) {
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return (1);
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return (1);
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}
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bd1.coord = vrtx1;
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bd1.coord = vrtx1;
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bd1.numpoints = nvrtx1;
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bd1.numpoints = nvrtx1;
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/* Import coordinates of object 2. */
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/* Import coordinates of object 2. */
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if (readinput(inputfileB, &vrtx2, &nvrtx2))
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if (readinput(inputfileB, &vrtx2, &nvrtx2)) {
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return (1);
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return (1);
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}
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bd2.coord = vrtx2;
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bd2.coord = vrtx2;
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bd2.numpoints = nvrtx2;
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bd2.numpoints = nvrtx2;
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@ -118,11 +124,13 @@ int main() {
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printf("Distance between bodies %f\n", dd);
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printf("Distance between bodies %f\n", dd);
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/* Free memory */
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/* Free memory */
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for (int i = 0; i < bd1.numpoints; i++)
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for (int i = 0; i < bd1.numpoints; i++) {
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free(bd1.coord[i]);
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free(bd1.coord[i]);
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}
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free(bd1.coord);
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free(bd1.coord);
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for (int i = 0; i < bd2.numpoints; i++)
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for (int i = 0; i < bd2.numpoints; i++) {
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free(bd2.coord[i]);
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free(bd2.coord[i]);
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}
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free(bd2.coord);
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free(bd2.coord);
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return (0);
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return (0);
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@ -26,16 +26,14 @@
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* @date 1 Jan 2022
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* @date 1 Jan 2022
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* @brief Main interface of OpenGJK containing quick reference and API documentation.
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* @brief Main interface of OpenGJK containing quick reference and API documentation.
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*
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*
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* More extensive explanation of what the header
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* @see https://www.mattiamontanari.com/opengjk/
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* @see http://google.com
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*/
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*/
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#ifndef OPENGJK_H__
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#ifndef OPENGJK_H__
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#define OPENGJK_H__
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#define OPENGJK_H__
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#ifdef __cplusplus
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#ifdef __cplusplus
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extern "C"
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extern "C" {
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{
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#endif
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#endif
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/*! @brief Precision of floating-point numbers.
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/*! @brief Precision of floating-point numbers.
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@ -43,29 +41,29 @@ extern "C"
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* Default is set to 64-bit (Double). Change this to quickly play around with 16- and 32-bit. */
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* Default is set to 64-bit (Double). Change this to quickly play around with 16- and 32-bit. */
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#define gkFloat double
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#define gkFloat double
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/*! @brief Data structure for convex polytopes.
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/*! @brief Data structure for convex polytopes.
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*
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*
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* Polytopes are three-dimensional shapes and the GJK algorithm works directly on their convex-hull. However the convex-hull is never computed explicity, instead each GJK-iteraion employs a support function that has a cost linearly dependen on the number of points defining the polytope. */
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* Polytopes are three-dimensional shapes and the GJK algorithm works directly on their convex-hull. However the convex-hull is never computed explicity, instead each GJK-iteraion employs a support function that has a cost linearly dependen on the number of points defining the polytope. */
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typedef struct gkPolytope_
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typedef struct gkPolytope_ {
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{
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int numpoints; /*!< Number of points defining the polytope. */
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int numpoints; /*!< Number of points defining the polytope. */
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gkFloat s[3]; /*!< Furthest point retunred by the support function and updated at each GJK-iteration. For the first itearion this value is a guess - and this guess not irrelevant. */
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gkFloat s
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gkFloat **coord; /*!< Coordinates of the points of the polytope. This is owned by user who manages and garbage-collects the memory for these coordinates. */
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[3]; /*!< Furthest point retunred by the support function and updated at each GJK-iteration. For the first itearion this value is a guess - and this guess not irrelevant. */
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} gkPolytope;
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gkFloat**
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coord; /*!< Coordinates of the points of the polytope. This is owned by user who manages and garbage-collects the memory for these coordinates. */
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} gkPolytope;
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/*! @brief Data structure for simplex.
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/*! @brief Data structure for simplex.
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*
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*
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* The simplex is updated at each GJK-iteration. For the first itearion this value is a guess - and this guess not irrelevant. */
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* The simplex is updated at each GJK-iteration. For the first itearion this value is a guess - and this guess not irrelevant. */
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typedef struct gkSimplex_
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typedef struct gkSimplex_ {
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{
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int nvrtx; /*!< Number of points defining the simplex. */
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int nvrtx; /*!< Number of points defining the simplex. */
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gkFloat vrtx[4][3]; /*!< Coordinates of the points of the simplex. */
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gkFloat vrtx[4][3]; /*!< Coordinates of the points of the simplex. */
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} gkSimplex;
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} gkSimplex;
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/*! @brief Invoke the GJK algorithm to compute the minimum distance between two polytopes.
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/*! @brief Invoke the GJK algorithm to compute the minimum distance between two polytopes.
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*
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*
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* The simplex has to be initialised prior the call to this function. */
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* The simplex has to be initialised prior the call to this function. */
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gkFloat compute_minimum_distance(const gkPolytope p_, const gkPolytope q_, gkSimplex *s_);
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gkFloat compute_minimum_distance(const gkPolytope p_, const gkPolytope q_, gkSimplex* s_);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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288
openGJK.c
288
openGJK.c
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@ -20,6 +20,15 @@
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS //
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS //
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// FOR A PARTICULAR PURPOSE. See GNU General Public License for details. //
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// FOR A PARTICULAR PURPOSE. See GNU General Public License for details. //
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/**
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* @file openGJK.c
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* @author Mattia Montanari
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* @date 1 Jan 2022
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* @brief Source of OpenGJK and its fast sub-algorithm.
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*
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* @see https://www.mattiamontanari.com/opengjk/
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*/
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#include "openGJK/openGJK.h"
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#include "openGJK/openGJK.h"
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#include <stdio.h>
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#include <stdio.h>
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@ -27,7 +36,7 @@
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#include "math.h"
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#include "math.h"
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/* If instricuted, compile a mex function for Matlab. */
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/** If instricuted, compile a mex function for Matlab. */
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#ifdef MATLAB_MEX_BUILD
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#ifdef MATLAB_MEX_BUILD
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#include "mex.h"
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#include "mex.h"
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#else
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#else
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@ -48,36 +57,51 @@
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#define select_1ik() \
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#define select_1ik() \
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s->nvrtx = 3; \
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s->nvrtx = 3; \
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for (t = 0; t < 3; t++) s->vrtx[2][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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for (t = 0; t < 3; t++) s->vrtx[1][t] = si[t]; \
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s->vrtx[2][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) s->vrtx[0][t] = sk[t];
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for (t = 0; t < 3; t++) \
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s->vrtx[1][t] = si[t]; \
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for (t = 0; t < 3; t++) \
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s->vrtx[0][t] = sk[t];
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#define select_1ij() \
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#define select_1ij() \
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s->nvrtx = 3; \
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s->nvrtx = 3; \
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for (t = 0; t < 3; t++) s->vrtx[2][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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for (t = 0; t < 3; t++) s->vrtx[1][t] = si[t]; \
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s->vrtx[2][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) s->vrtx[0][t] = sj[t];
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for (t = 0; t < 3; t++) \
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s->vrtx[1][t] = si[t]; \
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for (t = 0; t < 3; t++) \
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s->vrtx[0][t] = sj[t];
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#define select_1jk() \
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#define select_1jk() \
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s->nvrtx = 3; \
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s->nvrtx = 3; \
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for (t = 0; t < 3; t++) s->vrtx[2][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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for (t = 0; t < 3; t++) s->vrtx[1][t] = sj[t]; \
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s->vrtx[2][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) s->vrtx[0][t] = sk[t];
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for (t = 0; t < 3; t++) \
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s->vrtx[1][t] = sj[t]; \
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for (t = 0; t < 3; t++) \
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s->vrtx[0][t] = sk[t];
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#define select_1i() \
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#define select_1i() \
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s->nvrtx = 2; \
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s->nvrtx = 2; \
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for (t = 0; t < 3; t++) s->vrtx[1][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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for (t = 0; t < 3; t++) s->vrtx[0][t] = si[t];
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s->vrtx[1][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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s->vrtx[0][t] = si[t];
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#define select_1j() \
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#define select_1j() \
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s->nvrtx = 2; \
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s->nvrtx = 2; \
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for (t = 0; t < 3; t++) s->vrtx[1][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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for (t = 0; t < 3; t++) s->vrtx[0][t] = sj[t];
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s->vrtx[1][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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s->vrtx[0][t] = sj[t];
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#define select_1k() \
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#define select_1k() \
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s->nvrtx = 2; \
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s->nvrtx = 2; \
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for (t = 0; t < 3; t++) s->vrtx[1][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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for (t = 0; t < 3; t++) s->vrtx[0][t] = sk[t];
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s->vrtx[1][t] = s->vrtx[3][t]; \
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for (t = 0; t < 3; t++) \
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s->vrtx[0][t] = sk[t];
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#define getvrtx(point, location) \
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#define getvrtx(point, location) \
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point[0] = s->vrtx[location][0]; \
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point[0] = s->vrtx[location][0]; \
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s->vrtx[0][1] = s1[1]; \
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s->vrtx[0][1] = s1[1]; \
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s->vrtx[0][2] = s1[2];
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s->vrtx[0][2] = s1[2];
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inline static gkFloat determinant(const gkFloat *p, const gkFloat *q, const gkFloat *r) {
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inline static gkFloat
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return p[0] * ((q[1] * r[2]) - (r[1] * q[2])) - p[1] * (q[0] * r[2] - r[0] * q[2]) +
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determinant(const gkFloat* p, const gkFloat* q, const gkFloat* r) {
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p[2] * (q[0] * r[1] - r[0] * q[1]);
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return p[0] * ((q[1] * r[2]) - (r[1] * q[2])) - p[1] * (q[0] * r[2] - r[0] * q[2])
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+ p[2] * (q[0] * r[1] - r[0] * q[1]);
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}
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}
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inline static void crossProduct(const gkFloat *a, const gkFloat *b, gkFloat *c) {
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inline static void
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crossProduct(const gkFloat* a, const gkFloat* b, gkFloat* c) {
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c[0] = a[1] * b[2] - a[2] * b[1];
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c[0] = a[1] * b[2] - a[2] * b[1];
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c[1] = a[2] * b[0] - a[0] * b[2];
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c[1] = a[2] * b[0] - a[0] * b[2];
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c[2] = a[0] * b[1] - a[1] * b[0];
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c[2] = a[0] * b[1] - a[1] * b[0];
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}
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}
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inline static void projectOnLine(const gkFloat *p, const gkFloat *q, gkFloat *v) {
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inline static void
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projectOnLine(const gkFloat* p, const gkFloat* q, gkFloat* v) {
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gkFloat pq[3];
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gkFloat pq[3];
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gkFloat tmp;
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gkFloat tmp;
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pq[0] = p[0] - q[0];
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pq[0] = p[0] - q[0];
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@ -148,68 +175,101 @@ inline static void projectOnLine(const gkFloat *p, const gkFloat *q, gkFloat *v)
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tmp = dotProduct(p, pq) / dotProduct(pq, pq);
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tmp = dotProduct(p, pq) / dotProduct(pq, pq);
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for (int i = 0; i < 3; i++) v[i] = p[i] - pq[i] * tmp;
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for (int i = 0; i < 3; i++) {
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v[i] = p[i] - pq[i] * tmp;
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}
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}
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}
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inline static void projectOnPlane(const gkFloat *p, const gkFloat *q, const gkFloat *r, gkFloat *v) {
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inline static void
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projectOnPlane(const gkFloat* p, const gkFloat* q, const gkFloat* r, gkFloat* v) {
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gkFloat n[3], pq[3], pr[3];
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gkFloat n[3], pq[3], pr[3];
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gkFloat tmp;
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gkFloat tmp;
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for (int i = 0; i < 3; i++) pq[i] = p[i] - q[i];
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for (int i = 0; i < 3; i++) {
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for (int i = 0; i < 3; i++) pr[i] = p[i] - r[i];
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pq[i] = p[i] - q[i];
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}
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for (int i = 0; i < 3; i++) {
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pr[i] = p[i] - r[i];
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}
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crossProduct(pq, pr, n);
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crossProduct(pq, pr, n);
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tmp = dotProduct(n, p) / dotProduct(n, n);
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tmp = dotProduct(n, p) / dotProduct(n, n);
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for (int i = 0; i < 3; i++) v[i] = n[i] * tmp;
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for (int i = 0; i < 3; i++) {
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v[i] = n[i] * tmp;
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}
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}
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}
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inline static int hff1(const gkFloat *p, const gkFloat *q) {
|
inline static int
|
||||||
|
hff1(const gkFloat* p, const gkFloat* q) {
|
||||||
gkFloat tmp = 0;
|
gkFloat tmp = 0;
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++) tmp += (p[i] * p[i] - p[i] * q[i]);
|
for (int i = 0; i < 3; i++) {
|
||||||
|
tmp += (p[i] * p[i] - p[i] * q[i]);
|
||||||
|
}
|
||||||
|
|
||||||
if (tmp > 0) return 1; // keep q
|
if (tmp > 0) {
|
||||||
|
return 1; // keep q
|
||||||
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline static int hff2(const gkFloat *p, const gkFloat *q, const gkFloat *r) {
|
inline static int
|
||||||
|
hff2(const gkFloat* p, const gkFloat* q, const gkFloat* r) {
|
||||||
gkFloat ntmp[3];
|
gkFloat ntmp[3];
|
||||||
gkFloat n[3], pq[3], pr[3];
|
gkFloat n[3], pq[3], pr[3];
|
||||||
gkFloat tmp = 0;
|
gkFloat tmp = 0;
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++) pq[i] = q[i] - p[i];
|
for (int i = 0; i < 3; i++) {
|
||||||
for (int i = 0; i < 3; i++) pr[i] = r[i] - p[i];
|
pq[i] = q[i] - p[i];
|
||||||
|
}
|
||||||
|
for (int i = 0; i < 3; i++) {
|
||||||
|
pr[i] = r[i] - p[i];
|
||||||
|
}
|
||||||
|
|
||||||
crossProduct(pq, pr, ntmp);
|
crossProduct(pq, pr, ntmp);
|
||||||
crossProduct(pq, ntmp, n);
|
crossProduct(pq, ntmp, n);
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++) tmp = tmp + (p[i] * n[i]);
|
for (int i = 0; i < 3; i++) {
|
||||||
|
tmp = tmp + (p[i] * n[i]);
|
||||||
|
}
|
||||||
|
|
||||||
if (tmp < 0) return 1; // Discard r
|
if (tmp < 0) {
|
||||||
|
return 1; // Discard r
|
||||||
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline static int hff3(const gkFloat *p, const gkFloat *q, const gkFloat *r) {
|
inline static int
|
||||||
|
hff3(const gkFloat* p, const gkFloat* q, const gkFloat* r) {
|
||||||
gkFloat n[3], pq[3], pr[3];
|
gkFloat n[3], pq[3], pr[3];
|
||||||
gkFloat tmp = 0;
|
gkFloat tmp = 0;
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++) pq[i] = q[i] - p[i];
|
for (int i = 0; i < 3; i++) {
|
||||||
for (int i = 0; i < 3; i++) pr[i] = r[i] - p[i];
|
pq[i] = q[i] - p[i];
|
||||||
|
}
|
||||||
|
for (int i = 0; i < 3; i++) {
|
||||||
|
pr[i] = r[i] - p[i];
|
||||||
|
}
|
||||||
|
|
||||||
crossProduct(pq, pr, n);
|
crossProduct(pq, pr, n);
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++) tmp = tmp + (p[i] * n[i]);
|
for (int i = 0; i < 3; i++) {
|
||||||
|
tmp = tmp + (p[i] * n[i]);
|
||||||
|
}
|
||||||
|
|
||||||
if (tmp > 0) return 0; // discard s
|
if (tmp > 0) {
|
||||||
|
return 0; // discard s
|
||||||
|
}
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline static void S1D(gkSimplex *s, gkFloat *v) {
|
inline static void
|
||||||
gkFloat *s1p = s->vrtx[1];
|
S1D(gkSimplex* s, gkFloat* v) {
|
||||||
gkFloat *s2p = s->vrtx[0];
|
gkFloat* s1p = s->vrtx[1];
|
||||||
|
gkFloat* s2p = s->vrtx[0];
|
||||||
|
|
||||||
if (hff1(s1p, s2p)) {
|
if (hff1(s1p, s2p)) {
|
||||||
projectOnLine(s1p, s2p, v); // Update v, no need to update s
|
projectOnLine(s1p, s2p, v); // Update v, no need to update s
|
||||||
|
@ -220,10 +280,11 @@ inline static void S1D(gkSimplex *s, gkFloat *v) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline static void S2D(gkSimplex *s, gkFloat *v) {
|
inline static void
|
||||||
gkFloat *s1p = s->vrtx[2];
|
S2D(gkSimplex* s, gkFloat* v) {
|
||||||
gkFloat *s2p = s->vrtx[1];
|
gkFloat* s1p = s->vrtx[2];
|
||||||
gkFloat *s3p = s->vrtx[0];
|
gkFloat* s2p = s->vrtx[1];
|
||||||
|
gkFloat* s3p = s->vrtx[0];
|
||||||
int hff1f_s12 = hff1(s1p, s2p);
|
int hff1f_s12 = hff1(s1p, s2p);
|
||||||
int hff1f_s13 = hff1(s1p, s3p);
|
int hff1f_s13 = hff1(s1p, s3p);
|
||||||
|
|
||||||
|
@ -265,7 +326,8 @@ inline static void S2D(gkSimplex *s, gkFloat *v) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline static void S3D(gkSimplex *s, gkFloat *v) {
|
inline static void
|
||||||
|
S3D(gkSimplex* s, gkFloat* v) {
|
||||||
gkFloat s1[3], s2[3], s3[3], s4[3], s1s2[3], s1s3[3], s1s4[3];
|
gkFloat s1[3], s2[3], s3[3], s4[3], s1s2[3], s1s3[3], s1s4[3];
|
||||||
gkFloat si[3], sj[3], sk[3];
|
gkFloat si[3], sj[3], sk[3];
|
||||||
int testLineThree, testLineFour, testPlaneTwo, testPlaneThree, testPlaneFour, dotTotal;
|
int testLineThree, testLineFour, testPlaneTwo, testPlaneThree, testPlaneFour, dotTotal;
|
||||||
|
@ -318,14 +380,26 @@ inline static void S3D(gkSimplex *s, gkFloat *v) {
|
||||||
// simplex
|
// simplex
|
||||||
s->nvrtx = 3;
|
s->nvrtx = 3;
|
||||||
if (!testPlaneTwo) { // k = 2; removes s2
|
if (!testPlaneTwo) { // k = 2; removes s2
|
||||||
for (i = 0; i < 3; i++) s->vrtx[2][i] = s->vrtx[3][i];
|
for (i = 0; i < 3; i++) {
|
||||||
|
s->vrtx[2][i] = s->vrtx[3][i];
|
||||||
|
}
|
||||||
} else if (!testPlaneThree) { // k = 1; // removes s3
|
} else if (!testPlaneThree) { // k = 1; // removes s3
|
||||||
for (i = 0; i < 3; i++) s->vrtx[1][i] = s2[i];
|
for (i = 0; i < 3; i++) {
|
||||||
for (i = 0; i < 3; i++) s->vrtx[2][i] = s->vrtx[3][i];
|
s->vrtx[1][i] = s2[i];
|
||||||
|
}
|
||||||
|
for (i = 0; i < 3; i++) {
|
||||||
|
s->vrtx[2][i] = s->vrtx[3][i];
|
||||||
|
}
|
||||||
} else if (!testPlaneFour) { // k = 0; // removes s4 and no need to reorder
|
} else if (!testPlaneFour) { // k = 0; // removes s4 and no need to reorder
|
||||||
for (i = 0; i < 3; i++) s->vrtx[0][i] = s3[i];
|
for (i = 0; i < 3; i++) {
|
||||||
for (i = 0; i < 3; i++) s->vrtx[1][i] = s2[i];
|
s->vrtx[0][i] = s3[i];
|
||||||
for (i = 0; i < 3; i++) s->vrtx[2][i] = s->vrtx[3][i];
|
}
|
||||||
|
for (i = 0; i < 3; i++) {
|
||||||
|
s->vrtx[1][i] = s2[i];
|
||||||
|
}
|
||||||
|
for (i = 0; i < 3; i++) {
|
||||||
|
s->vrtx[2][i] = s->vrtx[3][i];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
// Call S2D
|
// Call S2D
|
||||||
S2D(s, v);
|
S2D(s, v);
|
||||||
|
@ -392,7 +466,7 @@ inline static void S3D(gkSimplex *s, gkFloat *v) {
|
||||||
// hff1_1k is positive
|
// hff1_1k is positive
|
||||||
|
|
||||||
if (hff1_tests[i]) {
|
if (hff1_tests[i]) {
|
||||||
if (!hff2(s1, sk, si))
|
if (!hff2(s1, sk, si)) {
|
||||||
if (!hff2(s1, si, sk)) {
|
if (!hff2(s1, si, sk)) {
|
||||||
select_1ik(); // select region 1ik
|
select_1ik(); // select region 1ik
|
||||||
projectOnPlane(s1, si, sk, v);
|
projectOnPlane(s1, si, sk, v);
|
||||||
|
@ -400,7 +474,7 @@ inline static void S3D(gkSimplex *s, gkFloat *v) {
|
||||||
select_1k(); // select region 1k
|
select_1k(); // select region 1k
|
||||||
projectOnLine(s1, sk, v);
|
projectOnLine(s1, sk, v);
|
||||||
}
|
}
|
||||||
else {
|
} else {
|
||||||
if (!hff2(s1, sk, sj)) {
|
if (!hff2(s1, sk, sj)) {
|
||||||
select_1jk(); // select region 1jk
|
select_1jk(); // select region 1jk
|
||||||
projectOnPlane(s1, sj, sk, v);
|
projectOnPlane(s1, sj, sk, v);
|
||||||
|
@ -410,7 +484,7 @@ inline static void S3D(gkSimplex *s, gkFloat *v) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (hff1_tests[j]) { // there is no other choice
|
} else if (hff1_tests[j]) { // there is no other choice
|
||||||
if (!hff2(s1, sk, sj))
|
if (!hff2(s1, sk, sj)) {
|
||||||
if (!hff2(s1, sj, sk)) {
|
if (!hff2(s1, sj, sk)) {
|
||||||
select_1jk(); // select region 1jk
|
select_1jk(); // select region 1jk
|
||||||
projectOnPlane(s1, sj, sk, v);
|
projectOnPlane(s1, sj, sk, v);
|
||||||
|
@ -418,7 +492,7 @@ inline static void S3D(gkSimplex *s, gkFloat *v) {
|
||||||
select_1j(); // select region 1j
|
select_1j(); // select region 1j
|
||||||
projectOnLine(s1, sj, v);
|
projectOnLine(s1, sj, v);
|
||||||
}
|
}
|
||||||
else {
|
} else {
|
||||||
if (!hff2(s1, sk, si)) {
|
if (!hff2(s1, sk, si)) {
|
||||||
select_1ik(); // select region 1ik
|
select_1ik(); // select region 1ik
|
||||||
projectOnPlane(s1, si, sk, v);
|
projectOnPlane(s1, si, sk, v);
|
||||||
|
@ -547,9 +621,10 @@ inline static void S3D(gkSimplex *s, gkFloat *v) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline static void support(gkPolytope *body, const gkFloat *v) {
|
inline static void
|
||||||
|
support(gkPolytope* body, const gkFloat* v) {
|
||||||
gkFloat s, maxs;
|
gkFloat s, maxs;
|
||||||
gkFloat *vrt;
|
gkFloat* vrt;
|
||||||
int better = -1;
|
int better = -1;
|
||||||
|
|
||||||
maxs = dotProduct(body->s, v);
|
maxs = dotProduct(body->s, v);
|
||||||
|
@ -570,7 +645,8 @@ inline static void support(gkPolytope *body, const gkFloat *v) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline static void subalgorithm(gkSimplex *s, gkFloat *v) {
|
inline static void
|
||||||
|
subalgorithm(gkSimplex* s, gkFloat* v) {
|
||||||
switch (s->nvrtx) {
|
switch (s->nvrtx) {
|
||||||
case 4:
|
case 4:
|
||||||
S3D(s, v);
|
S3D(s, v);
|
||||||
|
@ -586,7 +662,8 @@ inline static void subalgorithm(gkSimplex *s, gkFloat *v) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
gkFloat compute_minimum_distance(gkPolytope bd1, gkPolytope bd2, gkSimplex *s) {
|
gkFloat
|
||||||
|
compute_minimum_distance(gkPolytope bd1, gkPolytope bd2, gkSimplex* s) {
|
||||||
int k = 0; /**< Iteration counter */
|
int k = 0; /**< Iteration counter */
|
||||||
int i; /**< General purpose counter */
|
int i; /**< General purpose counter */
|
||||||
int mk = 25; /**< Maximum number of iterations of the GJK algorithm */
|
int mk = 25; /**< Maximum number of iterations of the GJK algorithm */
|
||||||
|
@ -610,23 +687,33 @@ gkFloat compute_minimum_distance(gkPolytope bd1, gkPolytope bd2, gkSimplex *s) {
|
||||||
|
|
||||||
/* Inialise simplex */
|
/* Inialise simplex */
|
||||||
s->nvrtx = 1;
|
s->nvrtx = 1;
|
||||||
for (int t = 0; t < 3; ++t) s->vrtx[0][t] = v[t];
|
for (int t = 0; t < 3; ++t) {
|
||||||
|
s->vrtx[0][t] = v[t];
|
||||||
|
}
|
||||||
|
|
||||||
for (int t = 0; t < 3; ++t) bd1.s[t] = bd1.coord[0][t];
|
for (int t = 0; t < 3; ++t) {
|
||||||
|
bd1.s[t] = bd1.coord[0][t];
|
||||||
|
}
|
||||||
|
|
||||||
for (int t = 0; t < 3; ++t) bd2.s[t] = bd2.coord[0][t];
|
for (int t = 0; t < 3; ++t) {
|
||||||
|
bd2.s[t] = bd2.coord[0][t];
|
||||||
|
}
|
||||||
|
|
||||||
/* Begin GJK iteration */
|
/* Begin GJK iteration */
|
||||||
do {
|
do {
|
||||||
k++;
|
k++;
|
||||||
|
|
||||||
/* Update negative search direction */
|
/* Update negative search direction */
|
||||||
for (int t = 0; t < 3; ++t) vminus[t] = -v[t];
|
for (int t = 0; t < 3; ++t) {
|
||||||
|
vminus[t] = -v[t];
|
||||||
|
}
|
||||||
|
|
||||||
/* Support function */
|
/* Support function */
|
||||||
support(&bd1, vminus);
|
support(&bd1, vminus);
|
||||||
support(&bd2, v);
|
support(&bd2, v);
|
||||||
for (int t = 0; t < 3; ++t) w[t] = bd1.s[t] - bd2.s[t];
|
for (int t = 0; t < 3; ++t) {
|
||||||
|
w[t] = bd1.s[t] - bd2.s[t];
|
||||||
|
}
|
||||||
|
|
||||||
/* Test first exit condition (new point already in simplex/can't move
|
/* Test first exit condition (new point already in simplex/can't move
|
||||||
* further) */
|
* further) */
|
||||||
|
@ -642,7 +729,9 @@ gkFloat compute_minimum_distance(gkPolytope bd1, gkPolytope bd2, gkSimplex *s) {
|
||||||
|
|
||||||
/* Add new vertex to simplex */
|
/* Add new vertex to simplex */
|
||||||
i = s->nvrtx;
|
i = s->nvrtx;
|
||||||
for (int t = 0; t < 3; ++t) s->vrtx[i][t] = w[t];
|
for (int t = 0; t < 3; ++t) {
|
||||||
|
s->vrtx[i][t] = w[t];
|
||||||
|
}
|
||||||
s->nvrtx++;
|
s->nvrtx++;
|
||||||
|
|
||||||
/* Invoke distance sub-algorithm */
|
/* Invoke distance sub-algorithm */
|
||||||
|
@ -664,8 +753,7 @@ gkFloat compute_minimum_distance(gkPolytope bd1, gkPolytope bd2, gkSimplex *s) {
|
||||||
} while ((s->nvrtx != 4) && (k != mk));
|
} while ((s->nvrtx != 4) && (k != mk));
|
||||||
|
|
||||||
if (k == mk) {
|
if (k == mk) {
|
||||||
mexPrintf(
|
mexPrintf("\n * * * * * * * * * * * * MAXIMUM ITERATION NUMBER REACHED!!! "
|
||||||
"\n * * * * * * * * * * * * MAXIMUM ITERATION NUMBER REACHED!!! "
|
|
||||||
" * * * * * * * * * * * * * * \n");
|
" * * * * * * * * * * * * * * \n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -676,17 +764,18 @@ gkFloat compute_minimum_distance(gkPolytope bd1, gkPolytope bd2, gkSimplex *s) {
|
||||||
/**
|
/**
|
||||||
* @brief Mex function for Matlab.
|
* @brief Mex function for Matlab.
|
||||||
*/
|
*/
|
||||||
void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) {
|
void
|
||||||
gkFloat *inCoordsA;
|
mexFunction(int nlhs, mxArray* plhs[], int nrhs, const mxArray* prhs[]) {
|
||||||
gkFloat *inCoordsB;
|
gkFloat* inCoordsA;
|
||||||
|
gkFloat* inCoordsB;
|
||||||
size_t nCoordsA;
|
size_t nCoordsA;
|
||||||
size_t nCoordsB;
|
size_t nCoordsB;
|
||||||
int i;
|
int i;
|
||||||
gkFloat *distance;
|
gkFloat* distance;
|
||||||
int c = 3;
|
int c = 3;
|
||||||
int count = 0;
|
int count = 0;
|
||||||
gkFloat **arr1;
|
gkFloat** arr1;
|
||||||
gkFloat **arr2;
|
gkFloat** arr2;
|
||||||
|
|
||||||
/**************** PARSE INPUTS AND OUTPUTS **********************/
|
/**************** PARSE INPUTS AND OUTPUTS **********************/
|
||||||
/*----------------------------------------------------------------*/
|
/*----------------------------------------------------------------*/
|
||||||
|
@ -737,12 +826,16 @@ void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) {
|
||||||
distance = mxGetPr(plhs[0]);
|
distance = mxGetPr(plhs[0]);
|
||||||
|
|
||||||
/* Copy data from Matlab's vectors into two new arrays */
|
/* Copy data from Matlab's vectors into two new arrays */
|
||||||
arr1 = (gkFloat **)mxMalloc(sizeof(gkFloat *) * (int)nCoordsA);
|
arr1 = (gkFloat**)mxMalloc(sizeof(gkFloat*) * (int)nCoordsA);
|
||||||
arr2 = (gkFloat **)mxMalloc(sizeof(gkFloat *) * (int)nCoordsB);
|
arr2 = (gkFloat**)mxMalloc(sizeof(gkFloat*) * (int)nCoordsB);
|
||||||
|
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||||||
for (i = 0; i < nCoordsA; i++) arr1[i] = &inCoordsA[i * 3];
|
for (i = 0; i < nCoordsA; i++) {
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|
arr1[i] = &inCoordsA[i * 3];
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||||||
|
}
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||||||
|
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||||||
for (i = 0; i < nCoordsB; i++) arr2[i] = &inCoordsB[i * 3];
|
for (i = 0; i < nCoordsB; i++) {
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|
arr2[i] = &inCoordsB[i * 3];
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||||||
|
}
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||||||
|
|
||||||
/*----------------------------------------------------------------*/
|
/*----------------------------------------------------------------*/
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||||||
/* POPULATE BODIES' STRUCTURES */
|
/* POPULATE BODIES' STRUCTURES */
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||||||
|
@ -774,7 +867,8 @@ void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) {
|
||||||
/**
|
/**
|
||||||
* @brief Invoke this function from C# applications
|
* @brief Invoke this function from C# applications
|
||||||
*/
|
*/
|
||||||
gkFloat csFunction(int nCoordsA, gkFloat *inCoordsA, int nCoordsB, gkFloat *inCoordsB) {
|
gkFloat
|
||||||
|
csFunction(int nCoordsA, gkFloat* inCoordsA, int nCoordsB, gkFloat* inCoordsB) {
|
||||||
gkFloat distance = 0;
|
gkFloat distance = 0;
|
||||||
int i, j;
|
int i, j;
|
||||||
|
|
||||||
|
@ -788,17 +882,27 @@ gkFloat csFunction(int nCoordsA, gkFloat *inCoordsA, int nCoordsB, gkFloat *inCo
|
||||||
bd1.numpoints = (int)nCoordsA;
|
bd1.numpoints = (int)nCoordsA;
|
||||||
bd2.numpoints = (int)nCoordsB;
|
bd2.numpoints = (int)nCoordsB;
|
||||||
|
|
||||||
gkFloat **pinCoordsA = (gkFloat **)malloc(bd1.numpoints * sizeof(gkFloat *));
|
gkFloat** pinCoordsA = (gkFloat**)malloc(bd1.numpoints * sizeof(gkFloat*));
|
||||||
for (i = 0; i < bd1.numpoints; i++) pinCoordsA[i] = (gkFloat *)malloc(3 * sizeof(gkFloat));
|
for (i = 0; i < bd1.numpoints; i++) {
|
||||||
|
pinCoordsA[i] = (gkFloat*)malloc(3 * sizeof(gkFloat));
|
||||||
|
}
|
||||||
|
|
||||||
for (i = 0; i < 3; i++)
|
for (i = 0; i < 3; i++) {
|
||||||
for (j = 0; j < bd1.numpoints; j++) pinCoordsA[j][i] = inCoordsA[i * bd1.numpoints + j];
|
for (j = 0; j < bd1.numpoints; j++) {
|
||||||
|
pinCoordsA[j][i] = inCoordsA[i * bd1.numpoints + j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
gkFloat **pinCoordsB = (gkFloat **)malloc(bd2.numpoints * sizeof(gkFloat *));
|
gkFloat** pinCoordsB = (gkFloat**)malloc(bd2.numpoints * sizeof(gkFloat*));
|
||||||
for (i = 0; i < bd2.numpoints; i++) pinCoordsB[i] = (gkFloat *)malloc(3 * sizeof(gkFloat));
|
for (i = 0; i < bd2.numpoints; i++) {
|
||||||
|
pinCoordsB[i] = (gkFloat*)malloc(3 * sizeof(gkFloat));
|
||||||
|
}
|
||||||
|
|
||||||
for (i = 0; i < 3; i++)
|
for (i = 0; i < 3; i++) {
|
||||||
for (j = 0; j < bd2.numpoints; j++) pinCoordsB[j][i] = inCoordsB[i * bd2.numpoints + j];
|
for (j = 0; j < bd2.numpoints; j++) {
|
||||||
|
pinCoordsB[j][i] = inCoordsB[i * bd2.numpoints + j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
bd1.coord = pinCoordsA;
|
bd1.coord = pinCoordsA;
|
||||||
bd2.coord = pinCoordsB;
|
bd2.coord = pinCoordsB;
|
||||||
|
@ -813,10 +917,14 @@ gkFloat csFunction(int nCoordsA, gkFloat *inCoordsA, int nCoordsB, gkFloat *inCo
|
||||||
/* Compute squared distance using GJK algorithm */
|
/* Compute squared distance using GJK algorithm */
|
||||||
distance = compute_minimum_distance(bd1, bd2, &s);
|
distance = compute_minimum_distance(bd1, bd2, &s);
|
||||||
|
|
||||||
for (i = 0; i < bd1.numpoints; i++) free(pinCoordsA[i]);
|
for (i = 0; i < bd1.numpoints; i++) {
|
||||||
|
free(pinCoordsA[i]);
|
||||||
|
}
|
||||||
free(pinCoordsA);
|
free(pinCoordsA);
|
||||||
|
|
||||||
for (i = 0; i < bd2.numpoints; i++) free(pinCoordsB[i]);
|
for (i = 0; i < bd2.numpoints; i++) {
|
||||||
|
free(pinCoordsB[i]);
|
||||||
|
}
|
||||||
free(pinCoordsB);
|
free(pinCoordsB);
|
||||||
|
|
||||||
return distance;
|
return distance;
|
||||||
|
|
Loading…
Reference in New Issue