micromissiles-unity/Assets/Scripts/DroneTarget.cs

31 lines
561 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DroneTarget : Target
{
// Start is called before the first frame update
protected override void Start()
{
base.Start();
}
// Update is called once per frame
protected override void Update()
{
base.Update();
}
protected override void UpdateReady(double deltaTime) {
}
protected override void UpdateBoost(double deltaTime) {
}
protected override void UpdateMidCourse(double deltaTime) {
}
}