micromissiles-unity/Assets/Scripts/DroneTarget.cs

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2024-09-12 00:17:21 -07:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DroneTarget : Target
{
// Start is called before the first frame update
protected override void Start()
{
base.Start();
}
// Update is called once per frame
protected override void Update()
{
base.Update();
}
protected override void UpdateReady(double deltaTime) {
}
protected override void UpdateBoost(double deltaTime) {
}
protected override void UpdateMidCourse(double deltaTime) {
}
}