micromissiles-unity/Assets/Scripts/Targets/DroneTarget.cs

22 lines
509 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DroneTarget : Target {
// Start is called before the first frame update
protected override void Start() {
base.Start();
}
// Update is called once per frame
protected override void Update() {
base.Update();
}
protected override void UpdateReady(double deltaTime) {}
protected override void UpdateBoost(double deltaTime) {}
protected override void UpdateMidCourse(double deltaTime) {}
}