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style="position:relative;" class="vp-doc _micromissiles-unity_Simulation_Config_Guide" data-v-39a288b8><div><h1 id="simulation-configuration-guide" tabindex="-1">Simulation Configuration Guide <a class="header-anchor" href="#simulation-configuration-guide" aria-label="Permalink to "Simulation Configuration Guide""></a></h1><p>This guide provides instructions on how to configure the simulation by editing the configuration files. You can customize interceptor and threat behaviors, simulation parameters, and more to suit your needs.</p><h2 id="configuration-files" tabindex="-1">Configuration Files <a class="header-anchor" href="#configuration-files" aria-label="Permalink to "Configuration Files""></a></h2><p>The main configuration files you will work with are located in the <code>Assets/StreamingAssets/Configs/</code> directory. In a deployment context, these files are located in the <code>micromissiles_Data/StreamingAssets/Configs/</code> directory.</p><ul><li><p><strong>Simulation Configurations</strong>:</p><ul><li><strong><code>1_salvo_1_hydra_7_drones.json</code></strong>: A simple, barebones example of a simulation configuration featuring a single salvo in a 7-on-7 scenario.</li><li><strong><code>3_salvo_10_hydra_200_drones.json</code></strong>: A more complex example with three salvos, illustrating a 210-on-200 scenario. This demonstrates how to set up multiple salvos within the simulation.</li><li><strong>C# Script</strong>: <a href="https://github.com/PisterLab/micromissiles-unity/blob/master/Assets/Scripts/Config/StaticConfig.cs" target="_blank" rel="noreferrer"><code>SimulationConfig.cs</code></a></li></ul></li><li><p><strong>Model Configurations</strong> (found in <code>Assets/StreamingAssets/Configs/Models/</code>):</p><ul><li><strong><code>micromissile.json</code></strong></li><li><strong><code>hydra70.json</code></strong></li><li><strong><code>drone.json</code></strong></li><li><strong>C# Script</strong>: <a href="https://github.com/PisterLab/micromissiles-unity/blob/master/Assets/Scripts/Config/StaticConfig.cs" target="_blank" rel="noreferrer"><code>StaticConfig.cs</code></a></li></ul></li></ul><h3 id="file-locations" tabindex="-1">File Locations <a class="header-anchor" href="#file-locations" aria-label="Permalink to "File Locations""></a></h3><p>Development context:</p><ul><li><strong>Simulation Configurations</strong>: <code>Assets/StreamingAssets/Configs/</code></li><li><strong>Model Configurations</strong>: <code>Assets/StreamingAssets/Configs/Models/</code></li></ul><p>Deployment context:</p><ul><li><strong>Simulation Configurations</strong>: <code>micromissiles_Data/StreamingAssets/Configs/</code></li><li><strong>Model Configurations</strong>: <code>micromissiles_Data/StreamingAssets/Configs/Models/</code></li></ul><h2 id="overview-of-simulation-configurations" tabindex="-1">Overview of Simulation Configurations <a class="header-anchor" href="#overview-of-simulation-configurations" aria-label="Permalink to "Overview of Simulation Configurations""></a></h2><h3 id="simulation-configuration-examples" tabindex="-1">Simulation Configuration Examples <a class="header-anchor" href="#simulation-configuration-examples" aria-label="Permalink to "Simulation Configuration Examples""></a></h3><p>The simulation configurations are defined in JSON files that specify the initial setup for missiles and targets.</p><h4 id="_1-salvo-1-hydra-7-drones-json" tabindex="-1"><code>1_salvo_1_hydra_7_drones.json</code> <a class="header-anchor" href="#_1-salvo-1-hydra-7-drones-json" aria-label="Permalink to "`1_salvo_1_hydra_7_drones.json`""></a></h4><p>This is a basic configuration featuring a single salvo with one interceptor type (<code>HYDRA_70</code>) and seven threat drones.</p><div class="language-json vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">json</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "timeScale"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">1</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "interceptor_swarm_configs"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: [</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "num_agents"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">1</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "agent_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "interceptor_type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"HYDRA_70"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "initial_state"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "position"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">20</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
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||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "rotation"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">-45</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
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||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "velocity"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">10</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">10</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "dynamic_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
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||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "launch_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"launch_time"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
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||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "sensor_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
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||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"IDEAL"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
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||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "frequency"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">100</span></span>
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||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
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||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
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<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "submunitions_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "num_submunitions"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">7</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "launch_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"launch_time"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">4</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "agent_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "interceptor_type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"MICROMISSILE"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // Submunition configuration...</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> ],</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "threat_swarm_configs"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: [</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "num_agents"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">7</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "agent_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "threat_type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"DRONE"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "initial_state"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "position"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">600</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">6000</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "rotation"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">90</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "velocity"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">-50</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // Other threat configurations...</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> ]</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><h4 id="_3-salvo-10-hydra-200-drones-json" tabindex="-1"><code>3_salvo_10_hydra_200_drones.json</code> <a class="header-anchor" href="#_3-salvo-10-hydra-200-drones-json" aria-label="Permalink to "`3_salvo_10_hydra_200_drones.json`""></a></h4><p>This configuration demonstrates a more complex scenario with three salvos, each launching ten <code>HYDRA_70</code> missiles at different times against 200 threat drones. This results in a total of 210 missiles (including submunitions) engaging 200 targets.</p><div class="language-json vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">json</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "timeScale"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">1</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "interceptor_swarm_configs"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: [</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "num_agents"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">10</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "agent_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "interceptor_type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"HYDRA_70"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "initial_state"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "position"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">20</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "rotation"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">-45</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "velocity"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">10</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">10</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "dynamic_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "launch_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"launch_time"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "sensor_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"IDEAL"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "frequency"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">100</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "submunitions_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "num_submunitions"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">7</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "launch_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"launch_time"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">4</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "agent_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "interceptor_type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"MICROMISSILE"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // Submunition configuration...</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // Two more similar interceptor_swarm_configs with different launch times...</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> ],</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "threat_swarm_configs"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: [</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "num_agents"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">200</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "agent_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "threat_type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"DRONE"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "initial_state"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "position"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">600</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">6000</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "rotation"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">90</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "velocity"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"x"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"y"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"z"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">-50</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // Other threat configurations...</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> ]</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><p><strong>Key Differences Between the Examples</strong>:</p><p>The key difference between the examples is that the <strong>Number of Salvos</strong> in <code>3_salvo_10_hydra_200_drones.json</code> file includes multiple salvos by adding multiple entries in the <code>interceptor_swarm_configs</code> array, each with its own <code>launch_time</code>.</p><p><strong>Achieving Multiple Salvos</strong>:</p><p>Multiple salvos are achieved by:</p><ul><li>Adding multiple configurations in the <code>interceptor_swarm_configs</code> array.</li><li>Specifying different <code>launch_time</code> values in the <code>dynamic_config</code> for each salvo to control when they launch.</li></ul><h3 id="key-configuration-parameters" tabindex="-1">Key Configuration Parameters <a class="header-anchor" href="#key-configuration-parameters" aria-label="Permalink to "Key Configuration Parameters""></a></h3><ul><li><strong><code>timeScale</code></strong>: Adjusts the speed of the simulation.</li><li><strong><code>interceptor_swarm_configs</code></strong>: Contains settings for interceptor swarms. Each entry represents a salvo.</li><li><strong><code>threat_swarm_configs</code></strong>: Contains settings for threat swarms.</li></ul><h4 id="within-each-swarm-configuration" tabindex="-1">Within Each Swarm Configuration <a class="header-anchor" href="#within-each-swarm-configuration" aria-label="Permalink to "Within Each Swarm Configuration""></a></h4><ul><li><p><strong><code>num_agents</code></strong>: Number of agents (missiles or targets) in the swarm.</p></li><li><p><strong><code>agent_config</code></strong>: Settings for each agent, including:</p><ul><li><strong><code>interceptor_type</code></strong> / <strong><code>threat_type</code></strong>: Defines the type of interceptor or threat.</li><li><strong><code>initial_state</code></strong>: Sets the starting position, rotation, and velocity.</li><li><strong><code>standard_deviation</code></strong>: Adds random noise to initial states for variability.</li><li><strong><code>dynamic_config</code></strong>: Time-dependent settings like <code>launch_time</code> and sensor configurations.</li><li><strong><code>submunitions_config</code></strong>: Details for any submunitions (e.g., micromissiles deployed by a larger interceptor).</li></ul></li></ul><h3 id="adding-or-modifying-agents" tabindex="-1">Adding or Modifying Agents <a class="header-anchor" href="#adding-or-modifying-agents" aria-label="Permalink to "Adding or Modifying Agents""></a></h3><ol><li><p><strong>Add a New Swarm Configuration</strong>:</p><p>To introduce a new interceptor or threat swarm (or an additional salvo), create a new entry in <code>interceptor_swarm_configs</code> or <code>threat_swarm_configs</code>.</p><div class="language-json vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">json</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "num_agents"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">5</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "agent_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "interceptor_type"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"MICROMISSILE"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // Additional configurations...</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "dynamic_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: {</span></span>
|
||
<span class="line"><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> "launch_config"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: { </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">"launch_time"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">: </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">15</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> },</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // Other dynamic settings...</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><ul><li><strong><code>launch_time</code></strong> in <code>dynamic_config</code> controls when this swarm (or salvo) is deployed.</li></ul></li><li><p><strong>Modify Existing Configurations</strong>:</p><p>Adjust parameters like <code>num_agents</code>, <code>initial_state</code>, or <code>dynamic_config</code> to change the behavior of existing agents or salvos.</p></li></ol><h2 id="model-configurations" tabindex="-1">Model Configurations <a class="header-anchor" href="#model-configurations" aria-label="Permalink to "Model Configurations""></a></h2><p>The model configurations define the physical and performance characteristics of interceptor and threat models. The default models provided can be customized to suit your research needs.</p><h3 id="available-models" tabindex="-1">Available Models <a class="header-anchor" href="#available-models" aria-label="Permalink to "Available Models""></a></h3><p>The <code>Models</code> directory contains the following default model configurations:</p><ul><li><strong><code>micromissile.json</code></strong></li><li><strong><code>hydra70.json</code></strong></li><li><strong><code>drone.json</code></strong></li></ul><p>These JSON files serve as templates and can be tweaked to modify the behavior of the corresponding models.</p><h3 id="editing-model-configurations" tabindex="-1">Editing Model Configurations <a class="header-anchor" href="#editing-model-configurations" aria-label="Permalink to "Editing Model Configurations""></a></h3><h4 id="example-micromissile-json" tabindex="-1">Example: <code>micromissile.json</code> <a class="header-anchor" href="#example-micromissile-json" aria-label="Permalink to "Example: `micromissile.json`""></a></h4><p>This file defines parameters for the micromissile model.</p><div class="language-json:Assets/StreamingAssets/Configs/Models/micromissile.json vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">json:Assets/StreamingAssets/Configs/Models/micromissile.json</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span>{</span></span>
|
||
<span class="line"><span> "accelerationConfig": {</span></span>
|
||
<span class="line"><span> "maxReferenceAcceleration": 300,</span></span>
|
||
<span class="line"><span> "referenceSpeed": 1000</span></span>
|
||
<span class="line"><span> },</span></span>
|
||
<span class="line"><span> "boostConfig": {</span></span>
|
||
<span class="line"><span> "boostTime": 0.3,</span></span>
|
||
<span class="line"><span> "boostAcceleration": 350</span></span>
|
||
<span class="line"><span> },</span></span>
|
||
<span class="line"><span> "liftDragConfig": {</span></span>
|
||
<span class="line"><span> "liftCoefficient": 0.2,</span></span>
|
||
<span class="line"><span> "dragCoefficient": 0.7,</span></span>
|
||
<span class="line"><span> "liftDragRatio": 5</span></span>
|
||
<span class="line"><span> },</span></span>
|
||
<span class="line"><span> // Other configurations...</span></span>
|
||
<span class="line"><span>}</span></span></code></pre></div><p><strong>Configurable Parameters</strong>:</p><ul><li><strong><code>accelerationConfig</code></strong>: Controls acceleration characteristics.</li><li><strong><code>boostConfig</code></strong>: Settings for the boost phase of the craft.</li><li><strong><code>liftDragConfig</code></strong>: Aerodynamic properties.</li><li><strong><code>bodyConfig</code></strong>: Physical attributes like mass and area.</li><li><strong><code>hitConfig</code></strong>: Collision detection and damage properties.</li></ul><h3 id="modifying-parameters" tabindex="-1">Modifying Parameters <a class="header-anchor" href="#modifying-parameters" aria-label="Permalink to "Modifying Parameters""></a></h3><p>You can tweak the parameters in these model files to adjust performance. For example:</p><ul><li><strong>Increase Acceleration</strong>: Modify <code>maxReferenceAcceleration</code> in <code>accelerationConfig</code>.</li><li><strong>Change Mass</strong>: Adjust the <code>mass</code> value in <code>bodyConfig</code>.</li><li><strong>Alter Aerodynamics</strong>: Tweak <code>liftCoefficient</code> and <code>dragCoefficient</code> in <code>liftDragConfig</code>.</li></ul><h3 id="adding-new-models" tabindex="-1">Adding New Models <a class="header-anchor" href="#adding-new-models" aria-label="Permalink to "Adding New Models""></a></h3><p>To define a new inte or threat model:</p><ol><li><p><strong>Create a New JSON File</strong> in <code>Assets/StreamingAssets/Configs/Models/</code>.</p></li><li><p><strong>Define Model Parameters</strong> similar to the existing model files.</p></li><li><p><strong>Update the Code</strong> to recognize and load the new model if necessary.</p></li></ol><p><strong>Note</strong>: Ensure that any new parameters added to the model configuration are reflected in the corresponding C# classes.</p><h2 id="relevant-c-scripts" tabindex="-1">Relevant C# Scripts <a class="header-anchor" href="#relevant-c-scripts" aria-label="Permalink to "Relevant C# Scripts""></a></h2><h3 id="simulationconfig-cs" tabindex="-1"><code>SimulationConfig.cs</code> <a class="header-anchor" href="#simulationconfig-cs" aria-label="Permalink to "`SimulationConfig.cs`""></a></h3><p>This script defines the data structures used to interpret the JSON simulation configuration files.</p><p><a href="https://github.com/PisterLab/micromissiles-unity/blob/master/Assets/Scripts/Config/SimulationConfig.cs" target="_blank" rel="noreferrer">Assets/Scripts/Config/SimulationConfig.cs</a></p><p><strong>Classes</strong>:</p><ul><li><code>SimulationConfig</code>: Contains all simulation settings.</li><li><code>SwarmConfig</code>: Represents a group of agents (missiles or targets).</li><li><code>AgentConfig</code>: Configuration for individual agents.</li></ul><p><strong>Enums</strong>:</p><ul><li><code>InterceptorType</code>, <code>ThreatType</code>, and <code>SensorType</code> define available types.</li></ul><h3 id="staticconfig-cs" tabindex="-1"><code>StaticConfig.cs</code> <a class="header-anchor" href="#staticconfig-cs" aria-label="Permalink to "`StaticConfig.cs`""></a></h3><p>This script defines the classes corresponding to the model configuration JSON structure.</p><p><a href="https://github.com/PisterLab/micromissiles-unity/blob/master/Assets/Scripts/Config/StaticConfig.cs" target="_blank" rel="noreferrer">Assets/Scripts/Config/StaticConfig.cs</a></p><p>For example:</p><div class="language-csharp vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">csharp</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">[</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">Serializable</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">]</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> class</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> StaticConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> [</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">Serializable</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">]</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> class</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> AccelerationConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> float</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> maxReferenceAcceleration</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> =</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 300f</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> float</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> referenceSpeed</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> =</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 1000f</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> [</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">Serializable</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">]</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> class</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> BoostConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> float</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> boostTime</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> =</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 0.3f</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> float</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> boostAcceleration</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> =</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 350f</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> [</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">Serializable</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">]</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> class</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> LiftDragConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> float</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> liftCoefficient</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> =</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 0.2f</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> float</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> dragCoefficient</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> =</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 0.7f</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> float</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> liftDragRatio</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> =</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 5f</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // Other configuration classes...</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> AccelerationConfig</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> accelerationConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> BoostConfig</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> boostConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> LiftDragConfig</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> liftDragConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> BodyConfig</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> bodyConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
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<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> public</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> HitConfig</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> hitConfig</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><p><strong>Updating Classes</strong>:</p><p>If you add new parameters to the JSON model files, ensure the corresponding classes in <code>StaticConfig.cs</code> are updated to include these new fields.</p><h2 id="using-the-deployment-build" tabindex="-1">Using the Deployment Build <a class="header-anchor" href="#using-the-deployment-build" aria-label="Permalink to "Using the Deployment Build""></a></h2><p>When using the deployment build:</p><ul><li><strong>Include Required Configuration Files</strong>: Ensure all necessary JSON configuration files are present in the <code>StreamingAssets/Configs/</code> directory.</li><li><strong>Adjust Simulations Without Rebuilding</strong>: Modify the JSON files to change simulation parameters without needing to rebuild the application.</li></ul><p>While the simulation is running, you can load a new Simulation Configuration JSON file at runtime by opening the panel with 'L'.</p><hr><p><strong>Note</strong>: Always back up configuration files before making significant changes. Incorrect configurations can lead to simulation errors.</p><p>For further assistance, refer to the comments and documentation within the code files:</p><ul><li><a href="https://github.com/PisterLab/micromissiles-unity/blob/master/Assets/Scripts/SimManager.cs" target="_blank" rel="noreferrer"><code>SimManager.cs</code></a>: Manages simulation state and agent creation.</li><li><a href="https://github.com/PisterLab/micromissiles-unity/blob/master/Assets/Scripts/Managers/InputManager.cs" target="_blank" rel="noreferrer"><code>InputManager.cs</code></a>: Handles user input and interactions.</li></ul><hr><p><em>This guide aims to help you set up and customize the simulation project effectively. If you encounter any issues or have questions, please reach out to the project maintainers.</em></p><div class="language- vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang"></span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span></span></span></code></pre></div></div></div></main><footer class="VPDocFooter" data-v-39a288b8 data-v-e257564d><!--[--><!--]--><!----><nav class="prev-next" aria-labelledby="doc-footer-aria-label" data-v-e257564d><span class="visually-hidden" id="doc-footer-aria-label" data-v-e257564d>Pager</span><div class="pager" data-v-e257564d><a class="VPLink link pager-link prev" href="/micromissiles-unity/Keybinds_and_Controls.html" data-v-e257564d><!--[--><span class="desc" data-v-e257564d>Previous page</span><span class="title" data-v-e257564d>Keybinds and Controls</span><!--]--></a></div><div class="pager" data-v-e257564d><a class="VPLink link pager-link next" href="/micromissiles-unity/Simulation_Logging.html" data-v-e257564d><!--[--><span class="desc" data-v-e257564d>Next page</span><span class="title" data-v-e257564d>Simulation Logging</span><!--]--></a></div></nav></footer><!--[--><!--]--></div></div></div><!--[--><!--]--></div></div><footer class="VPFooter has-sidebar" data-v-5d98c3a5 data-v-e315a0ad><div class="container" data-v-e315a0ad><p class="message" data-v-e315a0ad>Released under the <a href="https://github.com/PisterLab/micromissiles-unity/blob/main/LICENSE">BSD-3-Clause License</a>.</p><p class="copyright" data-v-e315a0ad>Copyright © 2024-present, The Regents of the University of California (Regents). All Rights Reserved.</p></div></footer><!--[--><!--]--></div></div>
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