name: Build on: push: branches: - release tags: - 'v[0-9]+.[0-9]+.[0-9]+' pull_request: branches: - release jobs: buildForAllSupportedPlatforms: name: Build for ${{ matrix.targetPlatform }} runs-on: ubuntu-latest strategy: fail-fast: false matrix: targetPlatform: - StandaloneOSX # Build a macOS standalone (Intel 64-bit). - StandaloneWindows64 # Build a Windows 64-bit standalone. steps: - uses: actions/checkout@v4 with: fetch-depth: 0 lfs: false - uses: actions/cache@v4 with: path: Library key: Library-${{ matrix.targetPlatform }} restore-keys: Library- - if: matrix.targetPlatform == 'Android' uses: jlumbroso/free-disk-space@v1.3.1 - uses: game-ci/unity-builder@v4 env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} with: buildName: micromissiles-${{ github.ref_name }}-${{ matrix.targetPlatform }} versioning: Semantic targetPlatform: ${{ matrix.targetPlatform }} - if: matrix.targetPlatform == 'StandaloneWindows64' run: cd build/${{ matrix.targetPlatform }} && sudo zip -r ../build-${{ matrix.targetPlatform }}.zip * && cd - - if: matrix.targetPlatform == 'StandaloneWindows64' uses: actions/upload-artifact@v4 with: name: Build-${{ matrix.targetPlatform }} path: build/build-${{ matrix.targetPlatform }}.zip - if: matrix.targetPlatform == 'StandaloneOSX' run: sudo tar -czvf build/build-${{ matrix.targetPlatform }}.tar.gz -C build/${{ matrix.targetPlatform }} . - if: matrix.targetPlatform == 'StandaloneOSX' uses: actions/upload-artifact@v4 with: name: Build-${{ matrix.targetPlatform }} path: build/build-${{ matrix.targetPlatform }}.tar.gz