Daniel Lovell
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0c7d69d632
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IADS split out from SimManager
IADS handles the threattable and assigning targets
IADS now implements batched threat assignments
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2024-10-01 19:10:47 -07:00 |
Daniel Lovell
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a829a05264
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Bump to Unity 6000.0.20f1 (preview)
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2024-09-25 17:51:44 -07:00 |
Daniel Lovell
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a29efbb4ca
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Refactor "Missile" -> "Interceptor"
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2024-09-24 19:59:25 -07:00 |
Daniel Lovell
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17af733afb
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Refactor "Target" -> "Threat"
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2024-09-24 19:24:50 -07:00 |
Titan Yuan
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4293bfec94
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Add serialized fields for instantaneous velocity and acceleration
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2024-09-24 18:28:15 -07:00 |
Daniel Lovell
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cfd5653620
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Added orbit camera controller for game view
Play/pause toggled with SPACE
navigate camera with mouse and WASD (forward/right) + EQ (up)
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2024-09-15 21:26:31 -07:00 |
Daniel Lovell
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d152c8a559
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Added telemetry monitoring and sample visualization Python script
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2024-09-14 15:00:35 -07:00 |
Titan Yuan
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9be43821ef
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Format all files
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2024-09-13 22:45:25 -07:00 |
Titan Yuan
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ead655695e
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Fix compensating acceleration input for gravity
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2024-09-12 22:38:44 -07:00 |
Daniel Lovell
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4acc2fd32c
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Clustering working
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2024-09-12 15:44:55 -07:00 |