Daniel Lovell
0c7d69d632
IADS split out from SimManager
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IADS handles the threattable and assigning targets
IADS now implements batched threat assignments
2024-10-01 19:10:47 -07:00
Daniel Lovell
101ff476f0
Tweaks to improve visuals
2024-09-25 11:31:51 -07:00
Daniel Lovell
c6e9fe04db
One more iteration on the readme gif
2024-09-24 22:40:45 -07:00
Daniel Lovell
ab58a7dfc1
Add GIF, tune autoplay parameters
2024-09-24 22:01:15 -07:00
Daniel Lovell
e62ed34371
Better input and UI control, low FOV render
2024-09-24 17:05:33 -07:00
Daniel Lovell
6a8d66d589
Manager GameObjects into prefabs
2024-09-24 08:23:45 -07:00
Daniel Lovell
dca1d97430
Rework of SimulationConfig to load JSON from StreamingAssets\Configs
2024-09-24 00:22:43 -07:00
Daniel Lovell
aab46e4d39
Completed InputManager refactor
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Separate InputManager from CameraController
InputManager is one, consolidated input handling object
CameraController provides an interface for keystrokes & mouse movements detected/handled by InputManager
2024-09-23 22:00:18 -07:00
Daniel Lovell
cfd5653620
Added orbit camera controller for game view
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Play/pause toggled with SPACE
navigate camera with mouse and WASD (forward/right) + EQ (up)
2024-09-15 21:26:31 -07:00
Daniel Lovell
bee353503e
Fix bug in visualize_telemetry
2024-09-14 15:37:45 -07:00
Daniel Lovell
d152c8a559
Added telemetry monitoring and sample visualization Python script
2024-09-14 15:00:35 -07:00
Daniel Lovell
d0ef6c3fc4
WIP IADS and Vessel structure
2024-09-12 20:06:47 -07:00
Daniel Lovell
4acc2fd32c
Clustering working
2024-09-12 15:44:55 -07:00
Daniel Lovell
e42f9e094c
Axis labels
2024-09-12 12:20:45 -07:00
Daniel Lovell
2bc8af1ff3
Rendering and environment improvements
2024-09-12 11:39:23 -07:00
Daniel Lovell
742da94fe9
Reorganization and many improvements of rendering
2024-09-12 10:36:45 -07:00
Daniel Lovell
76b6037ce8
Initial commit of unity project
2024-09-12 00:17:21 -07:00