diff --git a/Assets/Scripts/Interceptors/Micromissile.cs b/Assets/Scripts/Interceptors/Micromissile.cs index 6b6f839..92509ae 100644 --- a/Assets/Scripts/Interceptors/Micromissile.cs +++ b/Assets/Scripts/Interceptors/Micromissile.cs @@ -4,7 +4,7 @@ using UnityEngine; public class Micromissile : Missile { [SerializeField] - private float _navigationGain = 5f; // Typically 3-5 + private float _navigationGain = 3f; // Typically 3-5 private SensorOutput _sensorOutput; private Vector3 _accelerationCommand;