Fix missing assemblies, add ifdef for UNITY_EDITOR
Editor scripts require ifdef UNITY_EDITOR so as to not be compiled
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@@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Collections;
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using UnityEngine;
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using System.Linq;
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using System.Diagnostics.Contracts;
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