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{fileID: 299918104362186796} - {fileID: 2555751187746303554} - {fileID: 8915365264778387265} + - {fileID: 359787966} + - {fileID: 684264231} diff --git a/Assets/Scripts/Managers/InputManager.cs b/Assets/Scripts/Managers/InputManager.cs index bd38615..31d5cf3 100644 --- a/Assets/Scripts/Managers/InputManager.cs +++ b/Assets/Scripts/Managers/InputManager.cs @@ -79,7 +79,11 @@ public class InputManager : MonoBehaviour void HandleLockableInput() { - HandleMouseInput(); + if(mouseActive) + { + HandleMouseInput(); + } + if (Input.GetKey(KeyCode.LeftShift)) { CameraController.Instance.SetCameraSpeed(CameraController.Instance.GetCameraSpeedMax()); @@ -131,6 +135,16 @@ public class InputManager : MonoBehaviour } + if(Input.GetKeyDown(KeyCode.R)) + { + SimManager.Instance.RestartSimulation(); + } + + if (Input.GetKeyDown(KeyCode.L)) // 'L' for Load + { + UIManager.Instance.ToggleConfigSelectorPanel(); + } + if (Input.GetKeyDown(KeyCode.Space)) { // Pause the time diff --git a/Assets/Scripts/SimManager.cs b/Assets/Scripts/SimManager.cs index 587defd..9851126 100644 --- a/Assets/Scripts/SimManager.cs +++ b/Assets/Scripts/SimManager.cs @@ -30,8 +30,9 @@ public class SimManager : MonoBehaviour { private IAssignment _assignmentScheme; - public delegate void SimulationEndedHandler(); - public event SimulationEndedHandler OnSimulationEnded; + public delegate void SimulationEventHandler(); + public event SimulationEventHandler OnSimulationEnded; + public event SimulationEventHandler OnSimulationStarted; /// /// Gets the elapsed simulation time. @@ -61,15 +62,14 @@ public class SimManager : MonoBehaviour { } else { Destroy(gameObject); } - simulationConfig = ConfigLoader.LoadSimulationConfig("seven_missiles_seven_drone_targets.json"); + simulationConfig = ConfigLoader.LoadSimulationConfig("1_salvo_1_hydra_7_drones.json"); Debug.Log(simulationConfig); } void Start() { // Slow down time by simulationConfig.timeScale if (Instance == this) { - InitializeSimulation(); - simulationRunning = true; + StartSimulation(); } } @@ -79,6 +79,12 @@ public class SimManager : MonoBehaviour { Time.maximumDeltaTime = Time.timeScale * 0.15f; } + public void StartSimulation() { + InitializeSimulation(); + simulationRunning = true; + OnSimulationStarted?.Invoke(); + } + public void PauseSimulation() { SetTimeScale(0); simulationRunning = false; @@ -115,6 +121,7 @@ public class SimManager : MonoBehaviour { } _assignmentScheme = new ThreatAssignment(); + OnSimulationStarted?.Invoke(); } public void AssignMissilesToTargets() { @@ -259,6 +266,20 @@ public class SimManager : MonoBehaviour { return agentObject; } + public void LoadNewConfig(string configFileName) + { + simulationConfig = ConfigLoader.LoadSimulationConfig(configFileName); + if (simulationConfig != null) + { + Debug.Log($"Loaded new configuration: {configFileName}"); + RestartSimulation(); + } + else + { + Debug.LogError($"Failed to load configuration: {configFileName}"); + } + } + public void RestartSimulation() { OnSimulationEnded?.Invoke(); @@ -284,7 +305,7 @@ public class SimManager : MonoBehaviour { _targets.Clear(); _unassignedTargets.Clear(); - InitializeSimulation(); + StartSimulation(); } void Update() { diff --git a/Assets/Scripts/UI/CameraController.cs b/Assets/Scripts/UI/CameraController.cs index 3784838..fb16ec2 100644 --- a/Assets/Scripts/UI/CameraController.cs +++ b/Assets/Scripts/UI/CameraController.cs @@ -112,7 +112,8 @@ public class CameraController : MonoBehaviour /// /// Maximum distance for orbit. /// - private float _orbitDistanceMax = 10000f; + [SerializeField] + private float _orbitDistanceMax = 20000f; /// /// Current horizontal orbit angle. diff --git a/Assets/Scripts/UI/UIElementMouseCapturer.cs b/Assets/Scripts/UI/UIElementMouseCapturer.cs index d9d7a63..24e6346 100644 --- a/Assets/Scripts/UI/UIElementMouseCapturer.cs +++ b/Assets/Scripts/UI/UIElementMouseCapturer.cs @@ -5,17 +5,25 @@ using UnityEngine.EventSystems; public class UIElementMouseCapturer : EventTrigger { - + private bool _hasPointerEntered = false; public override void OnPointerEnter(PointerEventData eventData) { InputManager.Instance.mouseActive = false; + _hasPointerEntered = true; base.OnPointerEnter(eventData); } public override void OnPointerExit(PointerEventData eventData) { InputManager.Instance.mouseActive = true; + _hasPointerEntered = false; base.OnPointerExit(eventData); } + public void OnDisable() + { + Debug.Log("UIElementMouseCapturer OnDisable"); + OnPointerExit(null); + } + } diff --git a/Assets/Scripts/UI/UIManager.cs b/Assets/Scripts/UI/UIManager.cs index 1f09403..689effe 100644 --- a/Assets/Scripts/UI/UIManager.cs +++ b/Assets/Scripts/UI/UIManager.cs @@ -1,8 +1,8 @@ using System.Collections; using System.Collections.Generic; +using System.IO; using UnityEngine; using UnityEngine.UI; -using UnityEngine.UIElements; using TMPro; public class UIManager : MonoBehaviour @@ -10,8 +10,14 @@ public class UIManager : MonoBehaviour public static UIManager Instance { get; private set; } - public GameObject botPanel; + + [SerializeField] + private GameObject _agentStatusPanel; + [SerializeField] + private GameObject _configSelectorPanel; + private TMP_Dropdown _configDropdown; public TextMeshProUGUI agentPanelText; + public TextMeshProUGUI simTimeText; public TMP_FontAsset Font; @@ -26,15 +32,51 @@ public class UIManager : MonoBehaviour if (Instance == null) Instance = this; else - Destroy(gameObject); + Destroy(gameObject); + } void Start() { + _configSelectorPanel.SetActive(false); + SetupConfigSelectorPanel(); //inputManager = InputManager.Instance; //worldManager = WorldManager.Instance; } + public void ToggleConfigSelectorPanel(){ + _configSelectorPanel.SetActive(!_configSelectorPanel.activeSelf); + } + + private void SetupConfigSelectorPanel(){ + _configSelectorPanel.GetComponentInChildren