Assignment system overhaul to fix many bugs
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@@ -28,7 +28,7 @@ public class Micromissile : Interceptor {
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// Check whether the threat should be considered a miss
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SensorOutput sensorOutput = GetComponent<Sensor>().Sense(_target);
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if (sensorOutput.velocity.range > 1000f) {
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this.MarkAsMiss();
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this.HandleInterceptMiss();
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}
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// Calculate the acceleration input
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