Added orbit camera controller for game view
Play/pause toggled with SPACE navigate camera with mouse and WASD (forward/right) + EQ (up)
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@@ -7,8 +7,8 @@ public class Hydra70 : Missile {
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private Vector3 _acceleration;
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private bool _submunitionsLaunched = false;
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protected override void Update() {
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base.Update();
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protected override void FixedUpdate() {
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base.FixedUpdate();
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// Check if it's time to launch submunitions
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if (!_submunitionsLaunched &&
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