Continued Target -> Threat refactor
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@@ -321,8 +321,11 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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_flightPhase: 0
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_flightPhase: 0
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_velocity: {x: 0, y: 0, z: 0}
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_acceleration: {x: 0, y: 0, z: 0}
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_dragAcceleration: {x: 0, y: 0, z: 0}
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_target: {fileID: 0}
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_target: {fileID: 0}
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staticConfigFile: drone_target.json
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staticConfigFile: drone.json
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--- !u!54 &4451965530778273955
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--- !u!54 &4451965530778273955
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Rigidbody:
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Rigidbody:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -14,7 +14,7 @@ The main configuration files you will work with are located in the `Assets/Strea
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- **Model Configurations** (found in `Assets/StreamingAssets/Configs/Models/`):
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- **Model Configurations** (found in `Assets/StreamingAssets/Configs/Models/`):
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- **`micromissile.json`**
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- **`micromissile.json`**
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- **`hydra70.json`**
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- **`hydra70.json`**
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- **`drone_target.json`**
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- **`drone.json`**
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- **C# Script**: [`StaticConfig.cs`](Assets/Scripts/Config/StaticConfig.cs)
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- **C# Script**: [`StaticConfig.cs`](Assets/Scripts/Config/StaticConfig.cs)
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### File Locations
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### File Locations
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@@ -202,7 +202,7 @@ The `Models` directory contains the following default model configurations:
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- **`micromissile.json`**
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- **`micromissile.json`**
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- **`hydra70.json`**
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- **`hydra70.json`**
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- **`drone_target.json`**
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- **`drone.json`**
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These JSON files serve as templates and can be tweaked to modify the behavior of the corresponding models.
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These JSON files serve as templates and can be tweaked to modify the behavior of the corresponding models.
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