diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index 8290358..c977c4b 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -2605,9 +2605,9 @@ MonoBehaviour: targetRenderer: {fileID: 1255004940} floorRenderer: {fileID: 320210796} matAlpha: 0 - autoplayCamSpeed: 2 - xAutoRotateTime: 5 - yAutoRotateTime: 5 + autoplayCamSpeed: 0.05 + xAutoRotateTime: 40 + yAutoRotateTime: 0 forwardToCameraAngle: 0 --- !u!1 &981874228 GameObject: diff --git a/README.md b/README.md index 6505918..fdca127 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # micromissiles-unity +![Sim Salvo Animation](docs/images/sim_salvo_animation.gif) + # Getting started **developing** micromissiles-unity This guide will help you set up and run the project in development mode. You'll learn how to install Unity Hub, open the project, and navigate the main scene. diff --git a/docs/images/sim_salvo_animation.gif b/docs/images/sim_salvo_animation.gif new file mode 100644 index 0000000..c928622 Binary files /dev/null and b/docs/images/sim_salvo_animation.gif differ