Refactor "Missile" -> "Interceptor"

This commit is contained in:
Daniel Lovell
2024-09-24 19:59:25 -07:00
parent bbb2dba1ed
commit a29efbb4ca
23 changed files with 155 additions and 158 deletions

View File

@@ -2,7 +2,7 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MissileTarget : MonoBehaviour {
public class AntishipMissile : MonoBehaviour {
// Start is called before the first frame update
void Start() {}