Manager GameObjects into prefabs
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%YAML 1.1
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--- !u!1 &3365442978288056128
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- component: {fileID: 3174426127332534856}
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m_Layer: 0
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guid: 203bf36d382e7b940bf1198f58192e5f
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,50 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &703869705355037158
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m_Component:
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m_Layer: 0
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m_Name: SimManager
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_GameObject: {fileID: 703869705355037158}
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simulationConfig:
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timeScale: 0.05
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: ee3a105ec5b4dcf4fbf012ad57cd9a65
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externalObjects: {}
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userData:
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assetBundleName:
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@ -0,0 +1,46 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &4351799516611906530
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externalObjects: {}
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@ -122,50 +122,6 @@ NavMeshSettings:
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@ -696,51 +652,6 @@ MeshFilter:
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--- !u!1 &1254435375
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Loading…
Reference in New Issue