Load static configs from JSON, export build setup

more-targets
Daniel Lovell 2024-09-24 13:59:21 -07:00
parent 6a8d66d589
commit 2d56273d5a
25 changed files with 582 additions and 136 deletions

8
Assets/Images.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: abde7190bfdabb144b4a88431354716b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 401 KiB

View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: c9e103a72cacde84ab9cd7dfeef678d2
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 125 KiB

View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: f0c085caebb9eb14985bf3a253e0a5df
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 228 KiB

View File

@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: 799154081e756314d8bf09b6c74bcde7
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -82,33 +82,33 @@ MonoBehaviour:
m_Textures:
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
m_PrefilteringModeMainLightShadows: 1
m_PrefilteringModeAdditionalLight: 4
m_PrefilteringModeAdditionalLightShadows: 1
m_PrefilterXRKeywords: 0
m_PrefilteringModeForwardPlus: 1
m_PrefilteringModeDeferredRendering: 1
m_PrefilteringModeScreenSpaceOcclusion: 1
m_PrefilterDebugKeywords: 0
m_PrefilterWriteRenderingLayers: 0
m_PrefilterHDROutput: 0
m_PrefilterSSAODepthNormals: 0
m_PrefilterSSAOSourceDepthLow: 0
m_PrefilterSSAOSourceDepthMedium: 0
m_PrefilterSSAOSourceDepthHigh: 0
m_PrefilterSSAOInterleaved: 0
m_PrefilterSSAOBlueNoise: 0
m_PrefilterSSAOSampleCountLow: 0
m_PrefilterSSAOSampleCountMedium: 0
m_PrefilterSSAOSampleCountHigh: 0
m_PrefilterDBufferMRT1: 0
m_PrefilterDBufferMRT2: 0
m_PrefilterDBufferMRT3: 0
m_PrefilterSoftShadowsQualityLow: 0
m_PrefilterSoftShadowsQualityMedium: 0
m_PrefilterSoftShadowsQualityHigh: 0
m_PrefilteringModeMainLightShadows: 3
m_PrefilteringModeAdditionalLight: 3
m_PrefilteringModeAdditionalLightShadows: 0
m_PrefilterXRKeywords: 1
m_PrefilteringModeForwardPlus: 0
m_PrefilteringModeDeferredRendering: 0
m_PrefilteringModeScreenSpaceOcclusion: 0
m_PrefilterDebugKeywords: 1
m_PrefilterWriteRenderingLayers: 1
m_PrefilterHDROutput: 1
m_PrefilterSSAODepthNormals: 1
m_PrefilterSSAOSourceDepthLow: 1
m_PrefilterSSAOSourceDepthMedium: 1
m_PrefilterSSAOSourceDepthHigh: 1
m_PrefilterSSAOInterleaved: 1
m_PrefilterSSAOBlueNoise: 1
m_PrefilterSSAOSampleCountLow: 1
m_PrefilterSSAOSampleCountMedium: 1
m_PrefilterSSAOSampleCountHigh: 1
m_PrefilterDBufferMRT1: 1
m_PrefilterDBufferMRT2: 1
m_PrefilterDBufferMRT3: 1
m_PrefilterSoftShadowsQualityLow: 1
m_PrefilterSoftShadowsQualityMedium: 1
m_PrefilterSoftShadowsQualityHigh: 1
m_PrefilterSoftShadows: 0
m_PrefilterScreenCoord: 0
m_PrefilterNativeRenderPass: 0
m_PrefilterScreenCoord: 1
m_PrefilterNativeRenderPass: 1
m_ShaderVariantLogLevel: 0
m_ShadowCascades: 0

View File

@ -322,25 +322,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
_flightPhase: 0
_target: {fileID: 0}
StaticConfig:
accelerationConfig:
maxReferenceAcceleration: 300
referenceSpeed: 1000
boostConfig:
boostTime: 0.3
boostAcceleration: 350
liftDragConfig:
liftCoefficient: 0.2
dragCoefficient: 0.7
liftDragRatio: 5
bodyConfig:
mass: 0.37
crossSectionalArea: 0.0003
finArea: 0.0006
bodyArea: 0.01
hitConfig:
hitRadius: 1
killProbability: 0.9
staticConfigFile: drone_target.json
--- !u!54 &4451965530778273955
Rigidbody:
m_ObjectHideFlags: 0

View File

@ -322,25 +322,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
_flightPhase: 0
_target: {fileID: 0}
StaticConfig:
accelerationConfig:
maxReferenceAcceleration: 300
referenceSpeed: 1000
boostConfig:
boostTime: 0.3
boostAcceleration: 100
liftDragConfig:
liftCoefficient: 0.2
dragCoefficient: 1
liftDragRatio: 5
bodyConfig:
mass: 15.8
crossSectionalArea: 0.004
finArea: 0.007
bodyArea: 0.12
hitConfig:
hitRadius: 1
killProbability: 0.9
staticConfigFile: hydra70.json
_showDebugVectors: 1
_boostAcceleration: {x: 0, y: 0, z: 0}
--- !u!54 &3328180170527195603

View File

@ -322,25 +322,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
_flightPhase: 0
_target: {fileID: 0}
StaticConfig:
accelerationConfig:
maxReferenceAcceleration: 300
referenceSpeed: 1000
boostConfig:
boostTime: 0.3
boostAcceleration: 350
liftDragConfig:
liftCoefficient: 0.2
dragCoefficient: 0.7
liftDragRatio: 5
bodyConfig:
mass: 0.37
crossSectionalArea: 0.0003
finArea: 0.0006
bodyArea: 0.01
hitConfig:
hitRadius: 1
killProbability: 0.9
staticConfigFile: micromissile.json
_showDebugVectors: 1
_boostAcceleration: {x: 0, y: 0, z: 0}
_navigationGain: 5

View File

@ -1,8 +1,5 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using Unity.PlasticSCM.Editor.UI;
using Unity.VisualScripting;
using UnityEngine;
public abstract class Agent : MonoBehaviour {
@ -22,7 +19,9 @@ public abstract class Agent : MonoBehaviour {
protected double _timeInPhase = 0;
[SerializeField]
public StaticConfig StaticConfig;
public string staticConfigFile = "generic_static_config.json";
protected StaticConfig _staticConfig;
// Define delegates
public delegate void AgentHitEventHandler(Agent agent);
@ -130,6 +129,10 @@ public abstract class Agent : MonoBehaviour {
protected abstract void UpdateBoost(double deltaTime);
protected abstract void UpdateMidCourse(double deltaTime);
protected virtual void Awake() {
_staticConfig = ConfigLoader.LoadStaticConfig(staticConfigFile);
}
// Start is called before the first frame update
protected virtual void Start() {
_flightPhase = FlightPhase.READY;
@ -141,7 +144,7 @@ public abstract class Agent : MonoBehaviour {
_timeInPhase += Time.fixedDeltaTime;
var launch_time = _agentConfig.dynamic_config.launch_config.launch_time;
var boost_time = launch_time + StaticConfig.boostConfig.boostTime;
var boost_time = launch_time + _staticConfig.boostConfig.boostTime;
double elapsedSimulationTime = SimManager.Instance.GetElapsedSimulationTime();
if (_flightPhase == FlightPhase.TERMINATED) {

View File

@ -17,6 +17,20 @@ public static class ConfigLoader {
}
}
public static StaticConfig LoadStaticConfig(string configFileName) {
string configFilePath = Path.Combine(Application.streamingAssetsPath, "Configs/Models", configFileName);
if (File.Exists(configFilePath)) {
string json = File.ReadAllText(configFilePath);
StaticConfig config = JsonConvert.DeserializeObject<StaticConfig>(json, new JsonSerializerSettings {
Converters = { new Newtonsoft.Json.Converters.StringEnumConverter() }
});
return config;
} else {
Debug.LogError($"Static configuration file not found at path: {configFilePath}");
return null;
}
}
public static void PrintSimulationConfig(SimulationConfig config)
{
if (config == null)

View File

@ -1,67 +1,43 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
[System.Serializable]
[Serializable]
public class StaticConfig {
[System.Serializable]
[Serializable]
public class AccelerationConfig {
[Tooltip("Maximum reference acceleration")]
public float maxReferenceAcceleration = 300f;
[Tooltip("Reference speed")]
public float referenceSpeed = 1000f;
}
[System.Serializable]
[Serializable]
public class BoostConfig {
[Tooltip("Boost time in seconds")]
public float boostTime = 0.3f;
[Tooltip("Boost acceleration")]
public float boostAcceleration = 350f;
}
[System.Serializable]
[Serializable]
public class LiftDragConfig {
[Tooltip("Lift coefficient")]
public float liftCoefficient = 0.2f;
[Tooltip("Drag coefficient")]
public float dragCoefficient = 0.7f;
[Tooltip("Lift to drag ratio")]
public float liftDragRatio = 5f;
}
[System.Serializable]
[Serializable]
public class BodyConfig {
[Tooltip("Mass in kg")]
public float mass = 0.37f;
[Tooltip("Cross-sectional area in m²")]
public float crossSectionalArea = 3e-4f;
[Tooltip("Fin area in m²")]
public float finArea = 6e-4f;
[Tooltip("Body area in m²")]
public float bodyArea = 1e-2f;
}
[System.Serializable]
[Serializable]
public class HitConfig {
[Tooltip("Hit radius")]
public float hitRadius = 1f;
[Tooltip("Kill probability")]
public float killProbability = 0.9f;
}
[Header("Acceleration Configuration")]
public AccelerationConfig accelerationConfig;
[Header("Boost Configuration")]
public BoostConfig boostConfig;
[Header("Lift and Drag Configuration")]
public LiftDragConfig liftDragConfig;
[Header("Body Configuration")]
public BodyConfig bodyConfig;
[Header("Hit Configuration")]
public HitConfig hitConfig;
}

View File

@ -120,8 +120,11 @@ public class InputManager : MonoBehaviour
void HandleNonLockableInput()
{
HandleScrollWheelInput();
if (Input.GetKeyDown(KeyCode.I))
if(Input.GetKeyDown(KeyCode.Escape))
{
Application.Quit();
}
if (Input.GetKeyDown(KeyCode.C))
{

View File

@ -43,7 +43,7 @@ public class Missile : Agent {
// Calculate boost acceleration
float boostAcceleration =
(float)(StaticConfig.boostConfig.boostAcceleration * Constants.kGravity);
(float)(_staticConfig.boostConfig.boostAcceleration * Constants.kGravity);
Vector3 accelerationInput = boostAcceleration * rollAxis;
// Calculate the total acceleration
@ -81,7 +81,7 @@ public class Missile : Agent {
Agent otherAgent = other.gameObject.GetComponentInParent<Agent>();
if (otherAgent != null && otherAgent.GetComponent<Target>() != null) {
// Check kill probability before marking as hit
float killProbability = StaticConfig.hitConfig.killProbability;
float killProbability = _staticConfig.hitConfig.killProbability;
GameObject markerObject = Instantiate(Resources.Load<GameObject>("Prefabs/HitMarkerPrefab"),
transform.position, Quaternion.identity);
if (Random.value <= killProbability) {
@ -102,8 +102,8 @@ public class Missile : Agent {
protected float CalculateMaxAcceleration() {
float maxReferenceAcceleration =
(float)(StaticConfig.accelerationConfig.maxReferenceAcceleration * Constants.kGravity);
float referenceSpeed = StaticConfig.accelerationConfig.referenceSpeed;
(float)(_staticConfig.accelerationConfig.maxReferenceAcceleration * Constants.kGravity);
float referenceSpeed = _staticConfig.accelerationConfig.referenceSpeed;
return Mathf.Pow(GetComponent<Rigidbody>().velocity.magnitude / referenceSpeed, 2) *
maxReferenceAcceleration;
}
@ -122,9 +122,9 @@ public class Missile : Agent {
}
private float CalculateDrag() {
float dragCoefficient = StaticConfig.liftDragConfig.dragCoefficient;
float crossSectionalArea = StaticConfig.bodyConfig.crossSectionalArea;
float mass = StaticConfig.bodyConfig.mass;
float dragCoefficient = _staticConfig.liftDragConfig.dragCoefficient;
float crossSectionalArea = _staticConfig.bodyConfig.crossSectionalArea;
float mass = _staticConfig.bodyConfig.mass;
float dynamicPressure = (float)GetDynamicPressure();
float dragForce = dragCoefficient * dynamicPressure * crossSectionalArea;
return dragForce / mass;
@ -133,7 +133,7 @@ public class Missile : Agent {
private float CalculateLiftInducedDrag(Vector3 accelerationInput) {
float liftAcceleration =
(accelerationInput - Vector3.Dot(accelerationInput, transform.up) * transform.up).magnitude;
float liftDragRatio = StaticConfig.liftDragConfig.liftDragRatio;
float liftDragRatio = _staticConfig.liftDragConfig.liftDragRatio;
return Mathf.Abs(liftAcceleration / liftDragRatio);
}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d896f75c5d864994b9d88c2da1515a52
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,25 @@
{
"accelerationConfig": {
"maxReferenceAcceleration": 300,
"referenceSpeed": 1000
},
"boostConfig": {
"boostTime": 0.3,
"boostAcceleration": 350
},
"liftDragConfig": {
"liftCoefficient": 0.2,
"dragCoefficient": 0.7,
"liftDragRatio": 5
},
"bodyConfig": {
"mass": 0.37,
"crossSectionalArea": 0.0003,
"finArea": 0.0006,
"bodyArea": 0.01
},
"hitConfig": {
"hitRadius": 1,
"killProbability": 0.9
}
}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 1a7820df17edabd4aa31868d2fd396a6
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,25 @@
{
"accelerationConfig": {
"maxReferenceAcceleration": 300,
"referenceSpeed": 1000
},
"boostConfig": {
"boostTime": 0.3,
"boostAcceleration": 100
},
"liftDragConfig": {
"liftCoefficient": 0.2,
"dragCoefficient": 1,
"liftDragRatio": 5
},
"bodyConfig": {
"mass": 15.8,
"crossSectionalArea": 0.004,
"finArea": 0.007,
"bodyArea": 0.12
},
"hitConfig": {
"hitRadius": 1,
"killProbability": 0.9
}
}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3a8f5736c9337c84a9871d02d98bdae2
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,25 @@
{
"accelerationConfig": {
"maxReferenceAcceleration": 300,
"referenceSpeed": 1000
},
"boostConfig": {
"boostTime": 0.3,
"boostAcceleration": 350
},
"liftDragConfig": {
"liftCoefficient": 0.2,
"dragCoefficient": 0.7,
"liftDragRatio": 5
},
"bodyConfig": {
"mass": 0.37,
"crossSectionalArea": 0.0003,
"finArea": 0.0006,
"bodyArea": 0.01
},
"hitConfig": {
"hitRadius": 1,
"killProbability": 0.9
}
}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 54835a0f75efb1041a19e5fa8d9c2de3
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_Scenes:
- enabled: 1
path: Assets/Scenes/MainScene.unity
guid: 9fc0d4010bbf28b4594072e72b8655ab
m_configObjects: {}

View File

@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
companyName: BAMLAB
productName: micromissiles
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
@ -92,7 +92,7 @@ PlayerSettings:
bakeCollisionMeshes: 0
forceSingleInstance: 0
useFlipModelSwapchain: 1
resizableWindow: 0
resizableWindow: 1
useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 1
@ -103,7 +103,7 @@ PlayerSettings:
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
fullscreenMode: 1
fullscreenMode: 3
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
@ -160,7 +160,8 @@ PlayerSettings:
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier: {}
applicationIdentifier:
Standalone: com.BAMLAB.micromissiles
buildNumber:
Standalone: 0
VisionOS: 0
@ -282,7 +283,14 @@ PlayerSettings:
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: []
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: 799154081e756314d8bf09b6c74bcde7, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching:
- m_BuildTarget: Standalone