Load static configs from JSON, export build setup
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m_PrefilterSSAODepthNormals: 1
|
||||||
m_PrefilterSSAOSourceDepthLow: 0
|
m_PrefilterSSAOSourceDepthLow: 1
|
||||||
m_PrefilterSSAOSourceDepthMedium: 0
|
m_PrefilterSSAOSourceDepthMedium: 1
|
||||||
m_PrefilterSSAOSourceDepthHigh: 0
|
m_PrefilterSSAOSourceDepthHigh: 1
|
||||||
m_PrefilterSSAOInterleaved: 0
|
m_PrefilterSSAOInterleaved: 1
|
||||||
m_PrefilterSSAOBlueNoise: 0
|
m_PrefilterSSAOBlueNoise: 1
|
||||||
m_PrefilterSSAOSampleCountLow: 0
|
m_PrefilterSSAOSampleCountLow: 1
|
||||||
m_PrefilterSSAOSampleCountMedium: 0
|
m_PrefilterSSAOSampleCountMedium: 1
|
||||||
m_PrefilterSSAOSampleCountHigh: 0
|
m_PrefilterSSAOSampleCountHigh: 1
|
||||||
m_PrefilterDBufferMRT1: 0
|
m_PrefilterDBufferMRT1: 1
|
||||||
m_PrefilterDBufferMRT2: 0
|
m_PrefilterDBufferMRT2: 1
|
||||||
m_PrefilterDBufferMRT3: 0
|
m_PrefilterDBufferMRT3: 1
|
||||||
m_PrefilterSoftShadowsQualityLow: 0
|
m_PrefilterSoftShadowsQualityLow: 1
|
||||||
m_PrefilterSoftShadowsQualityMedium: 0
|
m_PrefilterSoftShadowsQualityMedium: 1
|
||||||
m_PrefilterSoftShadowsQualityHigh: 0
|
m_PrefilterSoftShadowsQualityHigh: 1
|
||||||
m_PrefilterSoftShadows: 0
|
m_PrefilterSoftShadows: 0
|
||||||
m_PrefilterScreenCoord: 0
|
m_PrefilterScreenCoord: 1
|
||||||
m_PrefilterNativeRenderPass: 0
|
m_PrefilterNativeRenderPass: 1
|
||||||
m_ShaderVariantLogLevel: 0
|
m_ShaderVariantLogLevel: 0
|
||||||
m_ShadowCascades: 0
|
m_ShadowCascades: 0
|
||||||
|
|
|
@ -322,25 +322,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_flightPhase: 0
|
_flightPhase: 0
|
||||||
_target: {fileID: 0}
|
_target: {fileID: 0}
|
||||||
StaticConfig:
|
staticConfigFile: drone_target.json
|
||||||
accelerationConfig:
|
|
||||||
maxReferenceAcceleration: 300
|
|
||||||
referenceSpeed: 1000
|
|
||||||
boostConfig:
|
|
||||||
boostTime: 0.3
|
|
||||||
boostAcceleration: 350
|
|
||||||
liftDragConfig:
|
|
||||||
liftCoefficient: 0.2
|
|
||||||
dragCoefficient: 0.7
|
|
||||||
liftDragRatio: 5
|
|
||||||
bodyConfig:
|
|
||||||
mass: 0.37
|
|
||||||
crossSectionalArea: 0.0003
|
|
||||||
finArea: 0.0006
|
|
||||||
bodyArea: 0.01
|
|
||||||
hitConfig:
|
|
||||||
hitRadius: 1
|
|
||||||
killProbability: 0.9
|
|
||||||
--- !u!54 &4451965530778273955
|
--- !u!54 &4451965530778273955
|
||||||
Rigidbody:
|
Rigidbody:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -322,25 +322,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_flightPhase: 0
|
_flightPhase: 0
|
||||||
_target: {fileID: 0}
|
_target: {fileID: 0}
|
||||||
StaticConfig:
|
staticConfigFile: hydra70.json
|
||||||
accelerationConfig:
|
|
||||||
maxReferenceAcceleration: 300
|
|
||||||
referenceSpeed: 1000
|
|
||||||
boostConfig:
|
|
||||||
boostTime: 0.3
|
|
||||||
boostAcceleration: 100
|
|
||||||
liftDragConfig:
|
|
||||||
liftCoefficient: 0.2
|
|
||||||
dragCoefficient: 1
|
|
||||||
liftDragRatio: 5
|
|
||||||
bodyConfig:
|
|
||||||
mass: 15.8
|
|
||||||
crossSectionalArea: 0.004
|
|
||||||
finArea: 0.007
|
|
||||||
bodyArea: 0.12
|
|
||||||
hitConfig:
|
|
||||||
hitRadius: 1
|
|
||||||
killProbability: 0.9
|
|
||||||
_showDebugVectors: 1
|
_showDebugVectors: 1
|
||||||
_boostAcceleration: {x: 0, y: 0, z: 0}
|
_boostAcceleration: {x: 0, y: 0, z: 0}
|
||||||
--- !u!54 &3328180170527195603
|
--- !u!54 &3328180170527195603
|
||||||
|
|
|
@ -322,25 +322,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_flightPhase: 0
|
_flightPhase: 0
|
||||||
_target: {fileID: 0}
|
_target: {fileID: 0}
|
||||||
StaticConfig:
|
staticConfigFile: micromissile.json
|
||||||
accelerationConfig:
|
|
||||||
maxReferenceAcceleration: 300
|
|
||||||
referenceSpeed: 1000
|
|
||||||
boostConfig:
|
|
||||||
boostTime: 0.3
|
|
||||||
boostAcceleration: 350
|
|
||||||
liftDragConfig:
|
|
||||||
liftCoefficient: 0.2
|
|
||||||
dragCoefficient: 0.7
|
|
||||||
liftDragRatio: 5
|
|
||||||
bodyConfig:
|
|
||||||
mass: 0.37
|
|
||||||
crossSectionalArea: 0.0003
|
|
||||||
finArea: 0.0006
|
|
||||||
bodyArea: 0.01
|
|
||||||
hitConfig:
|
|
||||||
hitRadius: 1
|
|
||||||
killProbability: 0.9
|
|
||||||
_showDebugVectors: 1
|
_showDebugVectors: 1
|
||||||
_boostAcceleration: {x: 0, y: 0, z: 0}
|
_boostAcceleration: {x: 0, y: 0, z: 0}
|
||||||
_navigationGain: 5
|
_navigationGain: 5
|
||||||
|
|
|
@ -1,8 +1,5 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using TMPro;
|
|
||||||
using Unity.PlasticSCM.Editor.UI;
|
|
||||||
using Unity.VisualScripting;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public abstract class Agent : MonoBehaviour {
|
public abstract class Agent : MonoBehaviour {
|
||||||
|
@ -22,7 +19,9 @@ public abstract class Agent : MonoBehaviour {
|
||||||
protected double _timeInPhase = 0;
|
protected double _timeInPhase = 0;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public StaticConfig StaticConfig;
|
public string staticConfigFile = "generic_static_config.json";
|
||||||
|
|
||||||
|
protected StaticConfig _staticConfig;
|
||||||
|
|
||||||
// Define delegates
|
// Define delegates
|
||||||
public delegate void AgentHitEventHandler(Agent agent);
|
public delegate void AgentHitEventHandler(Agent agent);
|
||||||
|
@ -130,6 +129,10 @@ public abstract class Agent : MonoBehaviour {
|
||||||
protected abstract void UpdateBoost(double deltaTime);
|
protected abstract void UpdateBoost(double deltaTime);
|
||||||
protected abstract void UpdateMidCourse(double deltaTime);
|
protected abstract void UpdateMidCourse(double deltaTime);
|
||||||
|
|
||||||
|
protected virtual void Awake() {
|
||||||
|
_staticConfig = ConfigLoader.LoadStaticConfig(staticConfigFile);
|
||||||
|
}
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
protected virtual void Start() {
|
protected virtual void Start() {
|
||||||
_flightPhase = FlightPhase.READY;
|
_flightPhase = FlightPhase.READY;
|
||||||
|
@ -141,7 +144,7 @@ public abstract class Agent : MonoBehaviour {
|
||||||
_timeInPhase += Time.fixedDeltaTime;
|
_timeInPhase += Time.fixedDeltaTime;
|
||||||
|
|
||||||
var launch_time = _agentConfig.dynamic_config.launch_config.launch_time;
|
var launch_time = _agentConfig.dynamic_config.launch_config.launch_time;
|
||||||
var boost_time = launch_time + StaticConfig.boostConfig.boostTime;
|
var boost_time = launch_time + _staticConfig.boostConfig.boostTime;
|
||||||
double elapsedSimulationTime = SimManager.Instance.GetElapsedSimulationTime();
|
double elapsedSimulationTime = SimManager.Instance.GetElapsedSimulationTime();
|
||||||
|
|
||||||
if (_flightPhase == FlightPhase.TERMINATED) {
|
if (_flightPhase == FlightPhase.TERMINATED) {
|
||||||
|
|
|
@ -17,6 +17,20 @@ public static class ConfigLoader {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static StaticConfig LoadStaticConfig(string configFileName) {
|
||||||
|
string configFilePath = Path.Combine(Application.streamingAssetsPath, "Configs/Models", configFileName);
|
||||||
|
if (File.Exists(configFilePath)) {
|
||||||
|
string json = File.ReadAllText(configFilePath);
|
||||||
|
StaticConfig config = JsonConvert.DeserializeObject<StaticConfig>(json, new JsonSerializerSettings {
|
||||||
|
Converters = { new Newtonsoft.Json.Converters.StringEnumConverter() }
|
||||||
|
});
|
||||||
|
return config;
|
||||||
|
} else {
|
||||||
|
Debug.LogError($"Static configuration file not found at path: {configFilePath}");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static void PrintSimulationConfig(SimulationConfig config)
|
public static void PrintSimulationConfig(SimulationConfig config)
|
||||||
{
|
{
|
||||||
if (config == null)
|
if (config == null)
|
||||||
|
|
|
@ -1,67 +1,43 @@
|
||||||
using System.Collections;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
[System.Serializable]
|
[Serializable]
|
||||||
public class StaticConfig {
|
public class StaticConfig {
|
||||||
[System.Serializable]
|
[Serializable]
|
||||||
public class AccelerationConfig {
|
public class AccelerationConfig {
|
||||||
[Tooltip("Maximum reference acceleration")]
|
|
||||||
public float maxReferenceAcceleration = 300f;
|
public float maxReferenceAcceleration = 300f;
|
||||||
[Tooltip("Reference speed")]
|
|
||||||
public float referenceSpeed = 1000f;
|
public float referenceSpeed = 1000f;
|
||||||
}
|
}
|
||||||
|
|
||||||
[System.Serializable]
|
[Serializable]
|
||||||
public class BoostConfig {
|
public class BoostConfig {
|
||||||
[Tooltip("Boost time in seconds")]
|
|
||||||
public float boostTime = 0.3f;
|
public float boostTime = 0.3f;
|
||||||
[Tooltip("Boost acceleration")]
|
|
||||||
public float boostAcceleration = 350f;
|
public float boostAcceleration = 350f;
|
||||||
}
|
}
|
||||||
|
|
||||||
[System.Serializable]
|
[Serializable]
|
||||||
public class LiftDragConfig {
|
public class LiftDragConfig {
|
||||||
[Tooltip("Lift coefficient")]
|
|
||||||
public float liftCoefficient = 0.2f;
|
public float liftCoefficient = 0.2f;
|
||||||
[Tooltip("Drag coefficient")]
|
|
||||||
public float dragCoefficient = 0.7f;
|
public float dragCoefficient = 0.7f;
|
||||||
[Tooltip("Lift to drag ratio")]
|
|
||||||
public float liftDragRatio = 5f;
|
public float liftDragRatio = 5f;
|
||||||
}
|
}
|
||||||
|
|
||||||
[System.Serializable]
|
[Serializable]
|
||||||
public class BodyConfig {
|
public class BodyConfig {
|
||||||
[Tooltip("Mass in kg")]
|
|
||||||
public float mass = 0.37f;
|
public float mass = 0.37f;
|
||||||
[Tooltip("Cross-sectional area in m²")]
|
|
||||||
public float crossSectionalArea = 3e-4f;
|
public float crossSectionalArea = 3e-4f;
|
||||||
[Tooltip("Fin area in m²")]
|
|
||||||
public float finArea = 6e-4f;
|
public float finArea = 6e-4f;
|
||||||
[Tooltip("Body area in m²")]
|
|
||||||
public float bodyArea = 1e-2f;
|
public float bodyArea = 1e-2f;
|
||||||
}
|
}
|
||||||
|
|
||||||
[System.Serializable]
|
[Serializable]
|
||||||
public class HitConfig {
|
public class HitConfig {
|
||||||
[Tooltip("Hit radius")]
|
|
||||||
public float hitRadius = 1f;
|
public float hitRadius = 1f;
|
||||||
[Tooltip("Kill probability")]
|
|
||||||
public float killProbability = 0.9f;
|
public float killProbability = 0.9f;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Header("Acceleration Configuration")]
|
|
||||||
public AccelerationConfig accelerationConfig;
|
public AccelerationConfig accelerationConfig;
|
||||||
|
|
||||||
[Header("Boost Configuration")]
|
|
||||||
public BoostConfig boostConfig;
|
public BoostConfig boostConfig;
|
||||||
|
|
||||||
[Header("Lift and Drag Configuration")]
|
|
||||||
public LiftDragConfig liftDragConfig;
|
public LiftDragConfig liftDragConfig;
|
||||||
|
|
||||||
[Header("Body Configuration")]
|
|
||||||
public BodyConfig bodyConfig;
|
public BodyConfig bodyConfig;
|
||||||
|
|
||||||
[Header("Hit Configuration")]
|
|
||||||
public HitConfig hitConfig;
|
public HitConfig hitConfig;
|
||||||
}
|
}
|
|
@ -120,8 +120,11 @@ public class InputManager : MonoBehaviour
|
||||||
void HandleNonLockableInput()
|
void HandleNonLockableInput()
|
||||||
{
|
{
|
||||||
HandleScrollWheelInput();
|
HandleScrollWheelInput();
|
||||||
if (Input.GetKeyDown(KeyCode.I))
|
|
||||||
|
|
||||||
|
if(Input.GetKeyDown(KeyCode.Escape))
|
||||||
|
{
|
||||||
|
Application.Quit();
|
||||||
|
}
|
||||||
|
|
||||||
if (Input.GetKeyDown(KeyCode.C))
|
if (Input.GetKeyDown(KeyCode.C))
|
||||||
{
|
{
|
||||||
|
|
|
@ -43,7 +43,7 @@ public class Missile : Agent {
|
||||||
|
|
||||||
// Calculate boost acceleration
|
// Calculate boost acceleration
|
||||||
float boostAcceleration =
|
float boostAcceleration =
|
||||||
(float)(StaticConfig.boostConfig.boostAcceleration * Constants.kGravity);
|
(float)(_staticConfig.boostConfig.boostAcceleration * Constants.kGravity);
|
||||||
Vector3 accelerationInput = boostAcceleration * rollAxis;
|
Vector3 accelerationInput = boostAcceleration * rollAxis;
|
||||||
|
|
||||||
// Calculate the total acceleration
|
// Calculate the total acceleration
|
||||||
|
@ -81,7 +81,7 @@ public class Missile : Agent {
|
||||||
Agent otherAgent = other.gameObject.GetComponentInParent<Agent>();
|
Agent otherAgent = other.gameObject.GetComponentInParent<Agent>();
|
||||||
if (otherAgent != null && otherAgent.GetComponent<Target>() != null) {
|
if (otherAgent != null && otherAgent.GetComponent<Target>() != null) {
|
||||||
// Check kill probability before marking as hit
|
// Check kill probability before marking as hit
|
||||||
float killProbability = StaticConfig.hitConfig.killProbability;
|
float killProbability = _staticConfig.hitConfig.killProbability;
|
||||||
GameObject markerObject = Instantiate(Resources.Load<GameObject>("Prefabs/HitMarkerPrefab"),
|
GameObject markerObject = Instantiate(Resources.Load<GameObject>("Prefabs/HitMarkerPrefab"),
|
||||||
transform.position, Quaternion.identity);
|
transform.position, Quaternion.identity);
|
||||||
if (Random.value <= killProbability) {
|
if (Random.value <= killProbability) {
|
||||||
|
@ -102,8 +102,8 @@ public class Missile : Agent {
|
||||||
|
|
||||||
protected float CalculateMaxAcceleration() {
|
protected float CalculateMaxAcceleration() {
|
||||||
float maxReferenceAcceleration =
|
float maxReferenceAcceleration =
|
||||||
(float)(StaticConfig.accelerationConfig.maxReferenceAcceleration * Constants.kGravity);
|
(float)(_staticConfig.accelerationConfig.maxReferenceAcceleration * Constants.kGravity);
|
||||||
float referenceSpeed = StaticConfig.accelerationConfig.referenceSpeed;
|
float referenceSpeed = _staticConfig.accelerationConfig.referenceSpeed;
|
||||||
return Mathf.Pow(GetComponent<Rigidbody>().velocity.magnitude / referenceSpeed, 2) *
|
return Mathf.Pow(GetComponent<Rigidbody>().velocity.magnitude / referenceSpeed, 2) *
|
||||||
maxReferenceAcceleration;
|
maxReferenceAcceleration;
|
||||||
}
|
}
|
||||||
|
@ -122,9 +122,9 @@ public class Missile : Agent {
|
||||||
}
|
}
|
||||||
|
|
||||||
private float CalculateDrag() {
|
private float CalculateDrag() {
|
||||||
float dragCoefficient = StaticConfig.liftDragConfig.dragCoefficient;
|
float dragCoefficient = _staticConfig.liftDragConfig.dragCoefficient;
|
||||||
float crossSectionalArea = StaticConfig.bodyConfig.crossSectionalArea;
|
float crossSectionalArea = _staticConfig.bodyConfig.crossSectionalArea;
|
||||||
float mass = StaticConfig.bodyConfig.mass;
|
float mass = _staticConfig.bodyConfig.mass;
|
||||||
float dynamicPressure = (float)GetDynamicPressure();
|
float dynamicPressure = (float)GetDynamicPressure();
|
||||||
float dragForce = dragCoefficient * dynamicPressure * crossSectionalArea;
|
float dragForce = dragCoefficient * dynamicPressure * crossSectionalArea;
|
||||||
return dragForce / mass;
|
return dragForce / mass;
|
||||||
|
@ -133,7 +133,7 @@ public class Missile : Agent {
|
||||||
private float CalculateLiftInducedDrag(Vector3 accelerationInput) {
|
private float CalculateLiftInducedDrag(Vector3 accelerationInput) {
|
||||||
float liftAcceleration =
|
float liftAcceleration =
|
||||||
(accelerationInput - Vector3.Dot(accelerationInput, transform.up) * transform.up).magnitude;
|
(accelerationInput - Vector3.Dot(accelerationInput, transform.up) * transform.up).magnitude;
|
||||||
float liftDragRatio = StaticConfig.liftDragConfig.liftDragRatio;
|
float liftDragRatio = _staticConfig.liftDragConfig.liftDragRatio;
|
||||||
return Mathf.Abs(liftAcceleration / liftDragRatio);
|
return Mathf.Abs(liftAcceleration / liftDragRatio);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d896f75c5d864994b9d88c2da1515a52
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,25 @@
|
||||||
|
{
|
||||||
|
"accelerationConfig": {
|
||||||
|
"maxReferenceAcceleration": 300,
|
||||||
|
"referenceSpeed": 1000
|
||||||
|
},
|
||||||
|
"boostConfig": {
|
||||||
|
"boostTime": 0.3,
|
||||||
|
"boostAcceleration": 350
|
||||||
|
},
|
||||||
|
"liftDragConfig": {
|
||||||
|
"liftCoefficient": 0.2,
|
||||||
|
"dragCoefficient": 0.7,
|
||||||
|
"liftDragRatio": 5
|
||||||
|
},
|
||||||
|
"bodyConfig": {
|
||||||
|
"mass": 0.37,
|
||||||
|
"crossSectionalArea": 0.0003,
|
||||||
|
"finArea": 0.0006,
|
||||||
|
"bodyArea": 0.01
|
||||||
|
},
|
||||||
|
"hitConfig": {
|
||||||
|
"hitRadius": 1,
|
||||||
|
"killProbability": 0.9
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1a7820df17edabd4aa31868d2fd396a6
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,25 @@
|
||||||
|
{
|
||||||
|
"accelerationConfig": {
|
||||||
|
"maxReferenceAcceleration": 300,
|
||||||
|
"referenceSpeed": 1000
|
||||||
|
},
|
||||||
|
"boostConfig": {
|
||||||
|
"boostTime": 0.3,
|
||||||
|
"boostAcceleration": 100
|
||||||
|
},
|
||||||
|
"liftDragConfig": {
|
||||||
|
"liftCoefficient": 0.2,
|
||||||
|
"dragCoefficient": 1,
|
||||||
|
"liftDragRatio": 5
|
||||||
|
},
|
||||||
|
"bodyConfig": {
|
||||||
|
"mass": 15.8,
|
||||||
|
"crossSectionalArea": 0.004,
|
||||||
|
"finArea": 0.007,
|
||||||
|
"bodyArea": 0.12
|
||||||
|
},
|
||||||
|
"hitConfig": {
|
||||||
|
"hitRadius": 1,
|
||||||
|
"killProbability": 0.9
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3a8f5736c9337c84a9871d02d98bdae2
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,25 @@
|
||||||
|
{
|
||||||
|
"accelerationConfig": {
|
||||||
|
"maxReferenceAcceleration": 300,
|
||||||
|
"referenceSpeed": 1000
|
||||||
|
},
|
||||||
|
"boostConfig": {
|
||||||
|
"boostTime": 0.3,
|
||||||
|
"boostAcceleration": 350
|
||||||
|
},
|
||||||
|
"liftDragConfig": {
|
||||||
|
"liftCoefficient": 0.2,
|
||||||
|
"dragCoefficient": 0.7,
|
||||||
|
"liftDragRatio": 5
|
||||||
|
},
|
||||||
|
"bodyConfig": {
|
||||||
|
"mass": 0.37,
|
||||||
|
"crossSectionalArea": 0.0003,
|
||||||
|
"finArea": 0.0006,
|
||||||
|
"bodyArea": 0.01
|
||||||
|
},
|
||||||
|
"hitConfig": {
|
||||||
|
"hitRadius": 1,
|
||||||
|
"killProbability": 0.9
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
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|
guid: 54835a0f75efb1041a19e5fa8d9c2de3
|
||||||
|
DefaultImporter:
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|
externalObjects: {}
|
||||||
|
userData:
|
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|
assetBundleName:
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|
assetBundleVariant:
|
|
@ -4,5 +4,8 @@
|
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EditorBuildSettings:
|
EditorBuildSettings:
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||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes: []
|
m_Scenes:
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/MainScene.unity
|
||||||
|
guid: 9fc0d4010bbf28b4594072e72b8655ab
|
||||||
m_configObjects: {}
|
m_configObjects: {}
|
||||||
|
|
|
@ -12,7 +12,7 @@ PlayerSettings:
|
||||||
targetDevice: 2
|
targetDevice: 2
|
||||||
useOnDemandResources: 0
|
useOnDemandResources: 0
|
||||||
accelerometerFrequency: 60
|
accelerometerFrequency: 60
|
||||||
companyName: DefaultCompany
|
companyName: BAMLAB
|
||||||
productName: micromissiles
|
productName: micromissiles
|
||||||
defaultCursor: {fileID: 0}
|
defaultCursor: {fileID: 0}
|
||||||
cursorHotspot: {x: 0, y: 0}
|
cursorHotspot: {x: 0, y: 0}
|
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|
@ -92,7 +92,7 @@ PlayerSettings:
|
||||||
bakeCollisionMeshes: 0
|
bakeCollisionMeshes: 0
|
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forceSingleInstance: 0
|
forceSingleInstance: 0
|
||||||
useFlipModelSwapchain: 1
|
useFlipModelSwapchain: 1
|
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resizableWindow: 0
|
resizableWindow: 1
|
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useMacAppStoreValidation: 0
|
useMacAppStoreValidation: 0
|
||||||
macAppStoreCategory: public.app-category.games
|
macAppStoreCategory: public.app-category.games
|
||||||
gpuSkinning: 1
|
gpuSkinning: 1
|
||||||
|
@ -103,7 +103,7 @@ PlayerSettings:
|
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xboxEnableFitness: 0
|
xboxEnableFitness: 0
|
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visibleInBackground: 1
|
visibleInBackground: 1
|
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allowFullscreenSwitch: 1
|
allowFullscreenSwitch: 1
|
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fullscreenMode: 1
|
fullscreenMode: 3
|
||||||
xboxSpeechDB: 0
|
xboxSpeechDB: 0
|
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xboxEnableHeadOrientation: 0
|
xboxEnableHeadOrientation: 0
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xboxEnableGuest: 0
|
xboxEnableGuest: 0
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||||||
|
@ -160,7 +160,8 @@ PlayerSettings:
|
||||||
resetResolutionOnWindowResize: 0
|
resetResolutionOnWindowResize: 0
|
||||||
androidSupportedAspectRatio: 1
|
androidSupportedAspectRatio: 1
|
||||||
androidMaxAspectRatio: 2.1
|
androidMaxAspectRatio: 2.1
|
||||||
applicationIdentifier: {}
|
applicationIdentifier:
|
||||||
|
Standalone: com.BAMLAB.micromissiles
|
||||||
buildNumber:
|
buildNumber:
|
||||||
Standalone: 0
|
Standalone: 0
|
||||||
VisionOS: 0
|
VisionOS: 0
|
||||||
|
@ -282,7 +283,14 @@ PlayerSettings:
|
||||||
AndroidMinifyDebug: 0
|
AndroidMinifyDebug: 0
|
||||||
AndroidValidateAppBundleSize: 1
|
AndroidValidateAppBundleSize: 1
|
||||||
AndroidAppBundleSizeToValidate: 150
|
AndroidAppBundleSizeToValidate: 150
|
||||||
m_BuildTargetIcons: []
|
m_BuildTargetIcons:
|
||||||
|
- m_BuildTarget:
|
||||||
|
m_Icons:
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|
- serializedVersion: 2
|
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|
m_Icon: {fileID: 2800000, guid: 799154081e756314d8bf09b6c74bcde7, type: 3}
|
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|
m_Width: 128
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|
m_Height: 128
|
||||||
|
m_Kind: 0
|
||||||
m_BuildTargetPlatformIcons: []
|
m_BuildTargetPlatformIcons: []
|
||||||
m_BuildTargetBatching:
|
m_BuildTargetBatching:
|
||||||
- m_BuildTarget: Standalone
|
- m_BuildTarget: Standalone
|
||||||
|
|
Loading…
Reference in New Issue