Load static configs from JSON, export build setup

This commit is contained in:
Daniel Lovell
2024-09-24 13:59:21 -07:00
parent 6a8d66d589
commit 2d56273d5a
25 changed files with 582 additions and 136 deletions

View File

@@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_Scenes:
- enabled: 1
path: Assets/Scenes/MainScene.unity
guid: 9fc0d4010bbf28b4594072e72b8655ab
m_configObjects: {}

View File

@@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
companyName: BAMLAB
productName: micromissiles
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
@@ -92,7 +92,7 @@ PlayerSettings:
bakeCollisionMeshes: 0
forceSingleInstance: 0
useFlipModelSwapchain: 1
resizableWindow: 0
resizableWindow: 1
useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 1
@@ -103,7 +103,7 @@ PlayerSettings:
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
fullscreenMode: 1
fullscreenMode: 3
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
@@ -160,7 +160,8 @@ PlayerSettings:
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier: {}
applicationIdentifier:
Standalone: com.BAMLAB.micromissiles
buildNumber:
Standalone: 0
VisionOS: 0
@@ -282,7 +283,14 @@ PlayerSettings:
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: []
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: 799154081e756314d8bf09b6c74bcde7, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching:
- m_BuildTarget: Standalone