Load static configs from JSON, export build setup

This commit is contained in:
Daniel Lovell
2024-09-24 13:59:21 -07:00
parent 6a8d66d589
commit 2d56273d5a
25 changed files with 582 additions and 136 deletions

View File

@@ -17,6 +17,20 @@ public static class ConfigLoader {
}
}
public static StaticConfig LoadStaticConfig(string configFileName) {
string configFilePath = Path.Combine(Application.streamingAssetsPath, "Configs/Models", configFileName);
if (File.Exists(configFilePath)) {
string json = File.ReadAllText(configFilePath);
StaticConfig config = JsonConvert.DeserializeObject<StaticConfig>(json, new JsonSerializerSettings {
Converters = { new Newtonsoft.Json.Converters.StringEnumConverter() }
});
return config;
} else {
Debug.LogError($"Static configuration file not found at path: {configFilePath}");
return null;
}
}
public static void PrintSimulationConfig(SimulationConfig config)
{
if (config == null)

View File

@@ -1,67 +1,43 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
[System.Serializable]
[Serializable]
public class StaticConfig {
[System.Serializable]
[Serializable]
public class AccelerationConfig {
[Tooltip("Maximum reference acceleration")]
public float maxReferenceAcceleration = 300f;
[Tooltip("Reference speed")]
public float referenceSpeed = 1000f;
}
[System.Serializable]
[Serializable]
public class BoostConfig {
[Tooltip("Boost time in seconds")]
public float boostTime = 0.3f;
[Tooltip("Boost acceleration")]
public float boostAcceleration = 350f;
}
[System.Serializable]
[Serializable]
public class LiftDragConfig {
[Tooltip("Lift coefficient")]
public float liftCoefficient = 0.2f;
[Tooltip("Drag coefficient")]
public float dragCoefficient = 0.7f;
[Tooltip("Lift to drag ratio")]
public float liftDragRatio = 5f;
}
[System.Serializable]
[Serializable]
public class BodyConfig {
[Tooltip("Mass in kg")]
public float mass = 0.37f;
[Tooltip("Cross-sectional area in m²")]
public float crossSectionalArea = 3e-4f;
[Tooltip("Fin area in m²")]
public float finArea = 6e-4f;
[Tooltip("Body area in m²")]
public float bodyArea = 1e-2f;
}
[System.Serializable]
[Serializable]
public class HitConfig {
[Tooltip("Hit radius")]
public float hitRadius = 1f;
[Tooltip("Kill probability")]
public float killProbability = 0.9f;
}
[Header("Acceleration Configuration")]
public AccelerationConfig accelerationConfig;
[Header("Boost Configuration")]
public BoostConfig boostConfig;
[Header("Lift and Drag Configuration")]
public LiftDragConfig liftDragConfig;
[Header("Body Configuration")]
public BodyConfig bodyConfig;
[Header("Hit Configuration")]
public HitConfig hitConfig;
}