Rendering and environment improvements

This commit is contained in:
Daniel Lovell
2024-09-12 11:39:23 -07:00
parent 742da94fe9
commit 2bc8af1ff3
104 changed files with 13846 additions and 220 deletions

View File

@@ -27,8 +27,8 @@ Transform:
m_GameObject: {fileID: 295999596028346972}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 5, z: 5}
m_LocalPosition: {x: 0, y: 0, z: -3.89}
m_LocalScale: {x: 10, y: 10, z: 10}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8462434346230391091}
@@ -61,7 +61,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 061083197c659dc44983633a84d39cea, type: 2}
- {fileID: 2100000, guid: 6af20d21fdb3e9846be9fcc5368045e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -136,7 +136,7 @@ TrailRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 061083197c659dc44983633a84d39cea, type: 2}
- {fileID: 2100000, guid: 0e42500808910f24cb6626a81760c995, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -218,7 +218,7 @@ TrailRenderer:
m_MaskInteraction: 0
m_Autodestruct: 0
m_Emitting: 1
m_ApplyActiveColorSpace: 1
m_ApplyActiveColorSpace: 0
--- !u!1 &4590233640347492898
GameObject:
m_ObjectHideFlags: 0
@@ -270,7 +270,7 @@ SphereCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Radius: 1
m_Radius: 10
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &6438458936967544359
GameObject:

View File

@@ -27,8 +27,8 @@ Transform:
m_GameObject: {fileID: 1774642932335845908}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 5, z: 5}
m_LocalPosition: {x: 0, y: 0, z: -1.79}
m_LocalScale: {x: 10, y: 10, z: 10}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7973970135794769061}
@@ -177,7 +177,7 @@ TrailRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7332702951742698389}
m_Enabled: 1
m_CastShadows: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
@@ -189,7 +189,7 @@ TrailRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 2100000, guid: 548fe8e516bc01e48a296f5b86c7aa18, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -271,7 +271,7 @@ TrailRenderer:
m_MaskInteraction: 0
m_Autodestruct: 0
m_Emitting: 1
m_ApplyActiveColorSpace: 1
m_ApplyActiveColorSpace: 0
--- !u!1 &9132061953960453523
GameObject:
m_ObjectHideFlags: 0