Tweaks to improve visuals
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@@ -72,7 +72,9 @@ public class SimManager : MonoBehaviour {
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// Slow down time by simulationConfig.timeScale
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if (Instance == this) {
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StartSimulation();
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ResumeSimulation();
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}
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}
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public void SetTimeScale(float timeScale) {
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@@ -83,7 +85,6 @@ public class SimManager : MonoBehaviour {
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public void StartSimulation() {
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InitializeSimulation();
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simulationRunning = true;
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OnSimulationStarted?.Invoke();
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}
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@@ -286,7 +287,7 @@ public class SimManager : MonoBehaviour {
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Debug.Log("Simulation ended");
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// Reset simulation time
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_elapsedSimulationTime = 0f;
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simulationRunning = true;
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simulationRunning = IsSimulationRunning();
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// Clear existing missiles and targets
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foreach (var interceptor in _interceptors) {
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