13 lines
383 B
C#
13 lines
383 B
C#
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using UnityEngine;
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public static class Utilities
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{
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public static Vector3 GenerateRandomNoise(Vector3 standardDeviation)
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{
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return new Vector3(
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Random.Range(-standardDeviation.x, standardDeviation.x),
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Random.Range(-standardDeviation.y, standardDeviation.y),
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Random.Range(-standardDeviation.z, standardDeviation.z)
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);
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}
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}
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