2024-09-12 00:17:21 -07:00
|
|
|
using UnityEngine;
|
|
|
|
|
2024-09-13 22:45:25 -07:00
|
|
|
public static class Utilities {
|
|
|
|
public static Vector3 GenerateRandomNoise(Vector3 standardDeviation) {
|
|
|
|
return new Vector3(Random.Range(-standardDeviation.x, standardDeviation.x),
|
|
|
|
Random.Range(-standardDeviation.y, standardDeviation.y),
|
|
|
|
Random.Range(-standardDeviation.z, standardDeviation.z));
|
|
|
|
}
|
2024-09-12 00:17:21 -07:00
|
|
|
}
|